tag:blogger.com,1999:blog-78842505263400584842024-02-19T03:18:45.165-07:00Barbarians of ProvoMy game log of my Savage Worlds: Beasts and Barbarians campaign and my blog about my efforts to run a Sword and Sorcery campaign. Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.comBlogger45125tag:blogger.com,1999:blog-7884250526340058484.post-46748218235613218502017-04-16T15:13:00.000-06:002017-04-16T15:15:42.302-06:00Crypts and Things Wrapping UpThis campaign wrapped up about a year and half ago but I had pitures that I took so I figured that I should at least post them. Over the course of the game, the party fought off a Valk (think Mongols on steroids) invasion, a Serpent Man led revolt, and they prevented the sacrifice of Par the Horrific's daughter with Chantel taking her place and becoming a god. At the end of the adventure, Khale Roley III was whisked away by his patron the Emerald Lady and High Priestess of Law and Raelic the thief found himself barely alive in the street after the epic battle. <br />
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<tr><td class="tr-caption" style="text-align: center;">We have an Iron God on our side bitches!</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Par moves to save his daughter</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Chantel Ascends to godhood </td></tr>
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If the gods are good, next Saturday I will running a Castles and Crusades game set in 1st Century A.D Alexandria Egypt. Hopefully I will have something to blog about with that.</div>
Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com2tag:blogger.com,1999:blog-7884250526340058484.post-30345834517843220262016-10-04T17:54:00.000-06:002016-10-04T17:54:06.219-06:00Look what I got in the mail today!My copy of <b>Crypts and Things Remastered</b> arrived today! Now if I can just find some people to play it with....<br />
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<br />Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-33975396629254938722016-06-25T18:11:00.000-06:002016-06-25T18:26:38.879-06:00DCC RPG in the City of Lankhmar on Free RPG day!Last weekend I ran DCC RPG at the Orem, Utah Dragon’s Keep for Free RPG Day. Only one of my two players showed but fortunately for me, I managed to recruit two other GMs whose didn’t have any players show up so we played with three players and three characters: A wizard, a warrior and a thief. One of the other GMs was my friend Joe that I play with in a 5th Edition game. <br />
The adventure starts with the characters waking up in a dank and dark dungeon somewhere in Lankhmar, the The City of Sevenscore Thousand Smokes. The characters have find a way to escape and fight their way out of dungeon. Everyone had a blast despite a TPK at the end which came down to a single die roll. (If the warrior would have hit the evil sorcerer with the tendril arm, he probably would have killed him and the party would have survived. But…he didn’t and the evil sorcerer kept on rolling spectacular spell checks and the wizard was the last two fall as his body was torn to pieces by magic missiles.) The people upstairs could hear us cheering, lamenting and laughing. <br />
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<tr><td class="tr-caption" style="text-align: center;">Imprisoned!</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Escape!</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">A door!</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Killing the jailer</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">TPK.</td></tr>
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The module was DCC RPG’s version of Lankhmar, a city that has been adapted for fantasy RPGs for over 30 years. My first exposure to the city of Lankhmar, the world of Nehwon and the two adventurers Fafhrd and the Gray Mouser was in the 1st Edition Deities and Demigods book. Fafhrd and the Gray Mouser were the invention of legendary writer Fritz Leiber. If you haven’t heard of him, Google his name and go out and find his work, at least if you are into Sword and Sorcery literature. <br />
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Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com1tag:blogger.com,1999:blog-7884250526340058484.post-65762067306875224332016-05-13T20:29:00.003-06:002016-05-13T20:29:53.620-06:00Crypts and Things Remastered Beta Rules actually play.Back in February, I conducted a one shot play test of the new<b><i> Crypts and Things Remastered</i></b> rules by D101 Games. I have run two other successful campaigns using the original Crypts and Things in the past, I was a Kickstarter supporter for the new rule set and I was curious to try out the beta rules<br />
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I managed to put together a group to play with the new rule set and generated one character for each class in the game: Barbarian, Thief, Fighter, and Sorcerer. Adam (who played in my first Crypts and Things campaign) played the Barbarian, Jade played the Thief, Brandon (who played in my second Crypts and Things campaign) and David played the fighter. I came up with a quick dungeon crawl where the adventurers where trying to find a thief that had disappeared with a sizable amount of treasure.<br />
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I don’t really remember the specifics of the events from the game but the party overcame a ghoul, some skeletons and they encountered an insane immortal and a demon. As the barbarian, Adam when full dark side when he sacrificed the insane immortal and freed the demon while the rest of the party (rightfully so) fled.<br />
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All in all, we had a good time and it gave me a chance to check out the change to the rules. The Skill system has been more clearly defined, the magic systems have changed somewhat in that in the original Crypts and Things game White magic was safe and now it isn’t. White magic is downright dangerous although using Black magic still can lead to madness and corruption. Also, saving throws have been replaced with the Pressing Your Luck mechanic. With Pressing Your Luck, you can also do a lot of other things as well such as recovering a spell or avoiding a death blow. All in all, the game is a little bit deadlier than it was which is OK with me.<br />
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As a note, my friend David is David J. West, a published writer of horror and dark fantasy/sword and sorcery stories. My personal favorite of his yarns is Whispers of the Goddess which is a historical fantasy that is set against the backdrop of the sack of Constantinople which occurred during the the 4th Crusade. It is based on an actual event where a mob tore down a statue of the goddess Athena. It think that Robert E. Howard would have enjoyed it and if you are reading this blog, I think that you will too.<br />
Here is his Amazon page<br />
<a href="http://www.amazon.com/David-J.-West/e/B004AIN4W4/ref=ntt_dp_epwbk_3">http://www.amazon.com/David-J.-West/e/B004AIN4W4/ref=ntt_dp_epwbk_3</a><br />
Here is his blog page<br />
<a href="http://david-j-west.blogspot.com/">http://david-j-west.blogspot.com/</a><br />
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Here are some pictures from the adventure<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhy4ovf2qhCNHTuVS-dUNCnybzDVBWmcc4-z71M1p65j6le6N67LW74mBhtuT-9FLz8xeTNOsEDrfREWVMQ6JhwjnKnuliNhQgCAx4YYtNkTsripXHX_AmzA7_XgCYw7zyncz57fR4v_W9Q/s1600/DSCN1693.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhy4ovf2qhCNHTuVS-dUNCnybzDVBWmcc4-z71M1p65j6le6N67LW74mBhtuT-9FLz8xeTNOsEDrfREWVMQ6JhwjnKnuliNhQgCAx4YYtNkTsripXHX_AmzA7_XgCYw7zyncz57fR4v_W9Q/s320/DSCN1693.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Sorcerer character sheet.</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Thief character sheet. I could have sworn that I took a picture of the Barbarian and Fighter minis. </td></tr>
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<tr><td class="tr-caption" style="text-align: center;">The Ghoul Bride that the party found eating the missing theif</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Attack of the Spider</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtEg3dQHXRDowtQvMa33UW-wQdqB0YxPFtB2V1776nGbh5mp0xqhZmvKz3R78WWD2w_81EbRfUt1haUgdsJbngFGiK-VylRg5xRLzNOycvRmnmpROFDwzW-Fx5xRIolJCwx1G9K1vUl2Uk/s1600/DSCN1701.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtEg3dQHXRDowtQvMa33UW-wQdqB0YxPFtB2V1776nGbh5mp0xqhZmvKz3R78WWD2w_81EbRfUt1haUgdsJbngFGiK-VylRg5xRLzNOycvRmnmpROFDwzW-Fx5xRIolJCwx1G9K1vUl2Uk/s320/DSCN1701.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The party battles animated statues</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Watch your step</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">The barbarian goes darkside and sacrifices the old insane immortal by pushing him into the demon summing circle.</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Everyone else flees the demon, which is a good idea.</td></tr>
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<br />Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com3tag:blogger.com,1999:blog-7884250526340058484.post-84474984138845100062016-02-23T19:05:00.000-07:002016-02-23T19:05:10.501-07:00Crypts and Things Remastered Beta TestThis Thursday I will be running a brief Crypts and Things session were we will check out the Beta Version of Crypts and Things Remastered. I am preparing a deadly crypt for the adventures to explore.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhN4ZZ48oqIDvNFONxSb06Yc8OpjoPBiij41cVdmtV8XPROHaIHYI3wZG_3eWQG3CeIY6up1oSN_yv3xCwuhJLRgTISC-ixOl4g2qsQTWW0qp5z7NGI06HM_PnDv8n8HnmhVW7Yi7FoNmpn/s1600/DSCN1691.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhN4ZZ48oqIDvNFONxSb06Yc8OpjoPBiij41cVdmtV8XPROHaIHYI3wZG_3eWQG3CeIY6up1oSN_yv3xCwuhJLRgTISC-ixOl4g2qsQTWW0qp5z7NGI06HM_PnDv8n8HnmhVW7Yi7FoNmpn/s320/DSCN1691.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Catacombs of the Scarlet Sorcerer</td></tr>
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<br />Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-70738614307319002672016-01-10T18:52:00.000-07:002016-01-10T18:52:26.363-07:00Crypts and Things: Expedition into Darkness and Death.I adapted this for Crypts and Things from the adventure “Pale Shadow” from <b>Beasts of the Dominions</b> for Beasts and Barbarians which you can purchase here.<br />
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<a href="http://www.rpgnow.com/product/104616/Beasts-of-the-Dominions?manufacturers_id=3554"> http://www.rpgnow.com/product/104616/Beasts-of-the-Dominions?manufacturers_id=3554</a><br />
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After a relatively uneventful trip, the Blood Bride arrived at the island designated on the map that was recovered from the wizard/silk merchant’s tower. Anaya took a strong interest in Raelic the Theif but Kord warned him to stay away from the Amazon captain as he believed that she had fangs in her vagina.<br />
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The crew disembarked and found a few abandoned villages. Khale Roley III noticed that there were a number of amulets that were hung about the abandoned huts that were supposed to ward of demons. He wondered how effective those amulets had been in the people of the village were no longer there….<br />
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It wasn’t long after landing that the hostility between the two factions of the crew turned violent. One of Kord’s men murdered on of Anaya’s men with a mace and one of Kord’s men vanished soon after. Chantel examined the tracks around the missing sailor and it appeared that he had vanished into thin air as his tracks just seemed to stop….<br />
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Eventually, the expedition found an abandoned and ancient city in the center of the island. A high wall had long ago crumbed in certain parts so the adventures had no trouble entering the city. The ruins were mainly towers with no entries on the lower levels. The doors and windows were often hundreds of feet off of the surface of the city. Whoever had built the city did not spend much of their time at ground level…<br />
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Both Kord and Anaya sent men off to explore the city in an attempt to find treasure while the main group headed towards the city center. A massive tower awaited the party. Its walls were cracked and it was easy to gain entry. At the base level was a hideous idol stained with long dried blood. The idol was searched and two items were recovered: A bronze crown with a serpent’s head and bastard sword that was made of a shiny black metal. Anaya was furious that her crew had come all this way just for these two items. By this time it was nightfall and that was when the screams began….<br />
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The screams did not prevent the war between Kord and Anaya coming to head and swords were drawn and blood spilled. Ultimately, the party and Kord’s pirates prevailed but not before discovering that the black bastard sword compelled the wielder, in this case Raelic to kill at least one sentient being a day. Moreover, the sword killed most creatures and people that it struck almost instantly. <br />
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The remaining crew of the Blood Bride were holed up in the Tower while something or somethings was outside attacking the crew members that had been sent out to explore and loot the city. Not one of them returned.<br />
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The crew decided to leave in the morning but they would not be able to make it back to the beach before night fell. When the night fell, so did the Sky Demons: creatures that looked like they were park bat and part human and all nightmare. <br />
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The crew had to fight their way through the ruins and then through the jungle to finally make their way back to the beach and the row boats where they managed to make their way back to the ship.<br />
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Upon arriving, the crew that had been left at the ship looked like they might kill the survivors as it was obvious that Anaya was no longer with the crew. It was then that Chantel decided to put on the serpent crown. She commanded the crew to obey her. They did. (I also had Kevin roll a saving throw which I seem to remember that he missed and lost some sanity. Such is the nature of magic in Crypts and Things)<br />
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The trip back was uneventful…until Deep Ones, creatures from the ocean, attacked and attempted to steal the crown and the sword. The Deep Ones were driven off but not before they managed to take the crown…<br />
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Finally the party returned to Jalizar to continue their adventures….<br />
<br />Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-75642802390113008562015-08-09T16:42:00.001-06:002015-08-09T16:43:41.227-06:00Between the time when the oceans drank Atlantis, and the rise of the sons of Aryas, there was an age undreamed of. And unto this, Conan, destined to wear the jeweled crown of Aquilonia upon a troubled brow. It is I, his chronicler, who alone can tell thee of his saga. Let me tell you of the days of high adventure! Greetings. If anyone really follows this blog, I apologize for not updating it in months. I have actually wrapped up my last Crypts and Things campaign and I am planning on doing a write up with pictures. Right now, I am doing a play for the first time in 11 years so I am a little distracted by that and work. <br />
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Anyway, I wanted to post a link to the new forthcoming Conan RPG game from Modiphius Entertainment. From this website, you can sign up and download the play-test rules and take part in providing feedback.<br />
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<a href="http://www.modiphius.com/conan.html">New Conan RPG</a><br />
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I owned both editions of the old Mongoose D20 version of the Conan RPG but I never got a chance to play it. From what I read of the Mongoose version, it certainly seemed to do a good job of capturing the spirit of the Hyborian Age and I hope this game does as well.<br />
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Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-86484702537398648922015-04-14T19:11:00.003-06:002015-04-14T19:11:36.949-06:00Crypts and Things: To Rob the Temple of the Bull God, the Tower of the Spider and the Virgin Goddess?<div class="MsoNormal" style="background: white; margin-bottom: 0.0001pt;">
<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">Chantel (1st Level Barbarian played by Kevin), Khale Roley III (a 1st level magician played by Brandon) and Raelic (1st Level Thief played by Matt) are on the road to the city state of Jalizar, the city of Thieves, the Rotten Flower of the Northern Empire and the domain of General Par the Horrific, seeking fame, fortune and wealth. As they approach the city, they see farmsteads in good order, relatively well-off farmers tending the land, forts to guard the farmsteads and well-armed troops patrolling the city’s surrounding territory. Par the Horrific may be a blood thirsty barbarian and iron handed tyrant but at least he has enforced order and stability to the surrounding country side. After traveling for a number of days, our group of heroes arrives at their destination.</span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">Having passed through the Gate, the characters make their way through the city. The city is alive with sounds, sights and smells that nearly overwhelm the characters. This is their new home. This is where they will make a name for themselves. The city is a fountain of opportunity and wealth. Like so many others, they are drawn to the great palace in the center of the city. There is a great commotion taking place and they are as eager as anyone to see what is happening.</span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">Outside of the palace, they see a gallows with several robed figures are currently occupying with nooses around their neck. In front the gallows, another robed figure stands before a chopping block, his hands tied behind his back. He features are not entirely human. His eyes are dead and fish like, his skin has patches of green and he appears to have gills as well. Next to him, a tall and powerful looking middle aged man stands with a great sword in his hands. Although his hair and beard are streaked with gray, he still appears to be formidable warrior. A sage opens a scroll and reads aloud.</span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">“For the crimes of kidnapping, slave trading, murder, and for worshipping a banned god, Lord Par, the protector and lord of the City State of Jalizar, sentences you Abibaal , the high priest of Dagon and your followers to death. “ The gray bearded warrior forces the robed figure to kneel before the chopping block, raises his sword and slices Abibaal head from his shoulders. Immediately after that, a lever is though and trap doors beneath the feet of the followers of Dagon open, hanging them as well. The courtyard is silent. The warrior cleans off his sword, mounts a horse and moves to leave, surrounded by what is obviously an honor guard. The name of “Par” is heard on the lips of the townspeople who have witnessed the brutal administration of justice. Just then the heroes notice a figure in the crowd raise a crossbow. They do nothing and the crossbow man takes his shot…..and misses.</span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">The townsfolk immediately scatter as the would-be assassin attempts to reload. The characters watch as Par and his honor guards ride him down, crushing him beneath the steel shoes of their horses. Par casts a passing glance at the characters, orders someone to clean up the mess and retires to the palace. From there, the characters decide it is time to find a place to live and Raelic decides it is time to seek out the local Thieves’ guild. Realic and the others do meet two members of the thieves’ guild. As part of Realic’s initiation into the guild, they task him with stealing something: The Horn of the Bull God which can be found in the Temple of the Bull. Immediately the characters set upon the task.</span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">After scouting out the Temple, they notice that the followers of the Bull God are all males and that they are all warriors of some type. Khale Roley III comes up with the plan of taking out three of the followers with a sleep spell, stealing their clothes and then sneaking back into the temple in disguise. Starting out, the plan works flawlessly. Three cult members are knocked out by Khale’s magic and their clothes are sufficient to conceal Chantel’s sex. They also find that all of the cult members bare rings which mark them as cult members. With the disguises complete, the three characters enter the temple. Things then immediately start to go wrong….</span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">The party enters into the main temple where do see a horn in a place of honor in the temple’s central chamber. Before they can even think about trying to steal it, the rings on their hands become very hot and Kahle can immediately sense that a magical alarm has been triggered. Several robed men surround the party with steel drawn. One of the robed figures steps forward and pulls back the hood covering his features. The man standing before them is the same man the beheaded the priest of Dagon: Par the Horrific. Apparently, Par is a member of the Cult of the Bull God in addition to being the tyrant ruler of the city. </span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">Despite the violation of this sacred place, Par actually seems amused. He confesses to them that he had been an adventurer in his youth and that he probably would have done the same thing himself. Once he confirmed that the characters had not killed any of the cult members, he took the rings back, told them that if he caught them in temple again without them actually becoming members, he would kill them, and then sent them on their way. Kahle and Realic both decided to actually join the cult themselves. Being a woman prevented Chantel from joining (and she was not pleased at all) but first they went out and confronted the two members of the thieves’ guild that sent them out on a possible suicide mission. </span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">The two thieves didn’t think that the party actually had the balls to undertake the task and the fact that they survived too. This was more than enough to earn Realic entry into the Thieves’ guild although all three characters still contemplated killing the two thieves who had laughed their asses off when the party actually attempted the robbery. </span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">For the next week, Realic and Kahle underwent the initiation into the Cult of the Bull God which was a brotherhood of warriors and mercenaries. They could now entry the holiest of holies in the temple without the rings burning them. Also, from that point on, if they were danger, they could call out and any other member of the cult, even if they were fighting on the opposite side, would come and render aid. Moreover, they would be obligated to render aid to any other cult member as well. </span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">Over the course of the week, Chantel, who was fuming about the snub, encountered a number of elements in the city, elements that attempted to recruit her to their cause: The removal of Par and the restoration of the old monarchy. She eventually declined despite her distain for Par. She also noticed something else. She did not have to buy any food. She had found a small apartment to stay in but she found that someone was leaving her food and someone had paid her rent as well. She also noticed that she was being followed. She would catch a fleeting glace but then lose whoever was following her in the crowds of the city. Someone had taken notice of her but who…..</span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">Realic, now both a member of the Cult of the Bull God and the Thieves’ Guild of Jalizar, received his first mission as a member of the Thieves’ Guild. Eilmar, a high ranking official in the Thieves’ guild told Realic that the silk merchant Hadirseen had been missing for the last few weeks. Hadirseen sold the finest silk in all the city and surely his home was full of considerable wealth. In order to accomplish this mission, Realic decided to recruit his two friends Kahle and Chantel as well. As another note, since the disappearance of the silk merchant, the rat population of the silk merchant’s tower home had disappeared. Now cats, dogs and even a few people had gone missing….</span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">It was after nightfall and Chantel and Realic were walking down the street when crossbow bolts came shooting out of the darkness. Chantel was struck twice as Realic did not seem to be the target. Out from the alley also came armed men, ready to kill. Realic managed to kill one of the crossbow men on the rooftops with his bow, Chantel soon founder herself overwhelmed by the armed attackers. Kahle arrived just in time but Chantel seemed doomed when unexpected allies appeared.</span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">The remaining crossbow men were attacked on the rooftops as well as the thugs on the street. Before Realic and Kahle could react, the mysterious saviors picked up Chantel’s fallen form and carried her off to the night. Realic and Kahle followed. The men that carried off Chantel were heading towards the temple district. Eventually, their destination was revealed to be a temple to a goddess of some sort. Realic and Kahle entered to rescue their friend.</span></span></div>
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<tr><td class="tr-caption" style="text-align: center;">Ambush!</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Chantel is overwhelmed!</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Unexpected help!</td></tr>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">Chantel had been lovingly placed on an altar before a statue of a warrior woman as a priest of some sort tended to her wounds. The men that had carried Chantel here could be seen kneeling in reverence before the altar. The statue of the warrior woman bore a striking resemblance to Chantel…..</span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">As it turned out, the men that had rescued Chantel were the followers of the Goddess Zorya, the virgin goddess of magic, moonlight and war. (Both Realic and Kahle snickered at the “virgin” part.) It was they had paid for her rent and brought her offerings of food as well. These men were at Chantel’s beck and call although she did not personally believe that she was the avatar of goddess, let alone a virgin one. However, Realic suggested that they make use of her followers when they would attempt to break into the tower of the silk merchant. Chantel agreed and two of her followers accompanied the party to the Tower of the missing silk merchant. The tower was in the merchant section of the city. The fact that the merchant Hadirseen lived in a tower was particularly strange. Typically a tower was the abode of a wizard or a sorcerer…..</span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">Kahle, using his magic, determined that the front door was trapped so the party decided to climb to the top of the tower with a rope. One of Chantel’s followers climbed to the top of the tower along with Realic, who actually struggled getting up the tower. By the time he arrived at the top, Chentel’s follower was no were to be seen. There was a trap door but why would he have tried to enter the tower alone? The rest of the group arrived and decided to open trap door and enter the tower.</span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif; font-size: 12.6666669845581px;">Realic dropped down into the top floor of the tower to discover him surrounded by webs. Spider webs to exact. Out of the darkness, an eight legged nightmare sprang to attack, the mystery of the missing cultist now explained. A terrible fight ensued. The remaining follower from the temple weapon and Chantel’s sword bounced harmless off of the creature. Obviously this giant spider was a creature from the planes of hell and chaos; a demon spider! Realic, no stranger to the darkness and to planes of evil, was able to harm the creature and eventually it was slain. The dried up husks of several animals and people were found cocooned in the tower, including the missing merchant was slain by the source of his wondrous silk, the spider that he had summoned from beyond. As it turned out, the silk merchant was indeed a powerful sorcerer and one steeped in black magic judging from his spell book. </span></div>
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<tr><td class="tr-caption" style="text-align: center;">The Tower of <span style="background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 12.8000001907349px; text-align: start;">Hadirseen</span></td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnT2FltRLt7xecX9V37iXf9AKXPIox7GS4ZxESJTDFEW25CdcOEWNHD84T_alnh8rgMWfPkWPjbOF_crqL4F34Xi_RxsWm6vHfTSZm1rOXbbWIhmLkvgqaXM_iA64fpBdjL74g-y0bgarV/s1600/015.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnT2FltRLt7xecX9V37iXf9AKXPIox7GS4ZxESJTDFEW25CdcOEWNHD84T_alnh8rgMWfPkWPjbOF_crqL4F34Xi_RxsWm6vHfTSZm1rOXbbWIhmLkvgqaXM_iA64fpBdjL74g-y0bgarV/s1600/015.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Spider from Hell!</td></tr>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjF20O8TNuPWAIWYRbPH1BQiXtA0qugD6F3lq83pXxjt2ZVYkuCsdSe1aNss2ejfqwXYb7xuuvXYH1Uu-tMzB9o2UIHddH1pFmlssZjtN4vZB-wTWwBXEREMumhMiLs9xius_qmL8bUvnnM/s1600/016.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjF20O8TNuPWAIWYRbPH1BQiXtA0qugD6F3lq83pXxjt2ZVYkuCsdSe1aNss2ejfqwXYb7xuuvXYH1Uu-tMzB9o2UIHddH1pFmlssZjtN4vZB-wTWwBXEREMumhMiLs9xius_qmL8bUvnnM/s1600/016.JPG" height="240" width="320" /></a></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">The characters found a magical painting that could spell bind anyone that gazed upon it for too long, hundreds of good pieces, valuable silk and what appeared to be a map to an Island in the Western Sea. They realized that they would have to give a cut to the thieves’ guild so to avoid their wrath, they reported in.</span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">When they reported in, the party was in for a rude surprise when Eilmar order his two heavily armed guards to kill them. A fight broke out and the remaining follower of Zorya/Chantel that had fought so bravely was killed along with one of the guards and Eilmar. When Eilmar died, he transformed into a serpent man. The remaining guard surrendered, claiming to have no knowledge of so and so’s true identity. The revelation that Eilmar had been a serpent man spread like wild fire throughout the guild, casting it into disarray. How many other guild members were shape shifting serpent men? No one knew. The party took their gold and their map and left. </span></span></div>
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<span style="color: #222222; font-family: Arial, sans-serif;"><span style="font-size: 12.6666669845581px;">In her checkered past, Chantel had been a sailor and a pirate. She knew the sea and the party decided to head down to the docks to find a ship to travel to the island displayed in the map. Upon arriving at the docks, Chantel encountered her old friend Kord who was first mate on the ship <b><i>The Blood Bride</i></b>. He had recently lost some crew members and, with the treasure map convinced his captain, the Amazon Anaya the Swift that it would be worth their while to follow the treasure map. However, all was not well as it was clear that captain hated Kord, immediately hated Chantel and half the crew was ready to mutiny. It would be an interesting trip….</span></span></div>
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Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-30175549702758144612015-03-13T22:05:00.003-06:002015-03-13T22:11:37.824-06:00Crypts and Things in the World of Beasts and Barbarians<div class="MsoNormal">
The City of Jalizar, the Rotten Flower of the Northern
Empire, has fallen under the rule of Par the Horrific, a red hand and savage
barbarian. Despite the iron handed rule of the bloody tyrant, Jalizar is still
a city of opportunity where a fortune can be made (and lost) if you are bold
enough. However, beware the dangers. If the city guard were not dangerous
enough, the city is infested with thieves, demon worshipers, cutthroats,
mercenaries and evil sorcerers. The Gods worshiped in the city, if they exist
at all, can't be counted on. They only thing that you can trust is the steel in
your hands and your own skills.<o:p></o:p></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5Sp69d44wmyqWZ3gb8f6aGjewKLn5D-jtChi5l3AeSOq0SCTjSsP9FLmCIaekhZN9suoL_8yyyys5QiV_9Xg-b9Dq8ERj_1ZoJJe1R1LTd2j6RSTWz33jB8xqaXoIIAyZ5jz86AagsKmJ/s1600/The+city+of+Thieves.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5Sp69d44wmyqWZ3gb8f6aGjewKLn5D-jtChi5l3AeSOq0SCTjSsP9FLmCIaekhZN9suoL_8yyyys5QiV_9Xg-b9Dq8ERj_1ZoJJe1R1LTd2j6RSTWz33jB8xqaXoIIAyZ5jz86AagsKmJ/s1600/The+city+of+Thieves.png" height="320" width="214" /></a></div>
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If you have followed this blog, then you know that I love
Beasts and Barbarians and I love Crypts and Things so I decided that I would
run Crypts and Things in the world of Beasts and Barbarians. Specifically this new campaign will take
place in my own version of Jalizar, the City of Thieves. I have three players. Kevin will be playing the part of Chantel, a
barbarian woman of the north. Brandon
will be playing Khale Roley III, a magician that primarily, at least so far,
has stayed away from black magic. Matt
will be playing Raelic, a thief and capable warrior who has been marked by
darkness. <o:p></o:p></div>
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I started this campaign the same way that I started the last
Crypts and Things campaign: I have the players
play characters that were doomed from the very beginning to introduce them to Crypts
and Things system and the narrative of the campaign. The introduction also introduced the players
to forces of evil and darkness that are simmering just under the streets of the
city…..</div>
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<o:p></o:p></div>
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Kevin, Matt and Brandon played three mercenaries hired by
the merchant Yagha to guard him while he made a delivery in one of the more
unsavory parts of the city. Like so many
D&D games (well, technically this is C&T but I call all tabletop
fantasy RGPs that use a 20 sided diced and have saving throws and armor class “D&D”),
this one starts out in a tavern. The
mercenaries are checking their weapons and adjusting their armor while a bard
sings a song lamenting the fall and the betrayal of good King Euedun at the
hands of his blood thirsty General, Par the Horrific. The song cursed Par for betraying the city’s
rightful ruler and forcing King Euedun’s daughter Ninga into marriage in a vain
attempt at legitimizing his unlawful rule.
Finally Yagha arrives and the mercenaries can earn their coin and be
done with this strange business.<o:p></o:p></div>
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Yagha leads the mercenaries into a part of the city aptly
named The Rat’s Nest near the part of Jalizar that collapsed into the ocean
after an earth quake. Also with him are
cloaked servants carrying the trade goods.
Really little better than slaves but Par the Horrific had banded slavery
from the city upon seizing power. The
mercenaries reason that the goods must be illegal items otherwise Yagha would
not need their swords. Nor would the
business need be conducted at night. One
of the servants opens a grate and now the party descends into the catacombs. One of the mercenaries realizes that the
cloaked servants do not seem to require torch light….<o:p></o:p></div>
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The mercenaries, the merchant and the servants walk in the
catacombs until they reach a stone door with strange markings and symbols. The markings on the door seem to move and
slither if you stare at them for a moment or two. The door opens into a room with a robed
figure which greats the group.<o:p></o:p></div>
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The robed figure offers Yagha boxes full of gold items,
items that take the shape of unearthly and twisted things. The mercenaries find them hard to look
upon. Yagha has his servants offer the
robed figure a long, flat box. With
their business concluded, Yagha gestures towards the mercenaries. “As per our agreement, here are the three
offerings that you were promised as well.”
The robed figure removes his hood, revealing a creature out of a nightmare. The horrid creature has slimy green/grey
skin, claws and dead fish eyes. Although
the mercenaries are terrified (at least one of them failed their sanity roll)
they draw their weapons and attack.
Yagha’ features shift into a serpent like creature. One of the mercenaries is bitten and falls to
the ground. The fish man makes a gesture
and one of the mercenaries is turned to stone. The final mercenary is beaten into submission.<o:p></o:p></div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr4oW1cA5X7zKVKy1cDpEq9ZzoHIfXMDgDrSmaeSqfO2JivXTF9vFER2g2T9hUWTykt5-0xQZJMv6uzg7gWb8CicGz08btlY4rDeQJIClAxDL9TZjXirazJpmxQ_NEgj4tHYP8L1Tou0dY/s1600/007.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhr4oW1cA5X7zKVKy1cDpEq9ZzoHIfXMDgDrSmaeSqfO2JivXTF9vFER2g2T9hUWTykt5-0xQZJMv6uzg7gWb8CicGz08btlY4rDeQJIClAxDL9TZjXirazJpmxQ_NEgj4tHYP8L1Tou0dY/s1600/007.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">A Serpent Man and a Deep One priest!</td></tr>
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The mercenaries awake to find themselves strapped to a slimy
stone alter. Green flames burst around
them, revealing the massive stone idol to a twisted, tentacled and inhuman
god. One of the mercenaries succumbs to madness
and becomes a giggling wretch. The
second one is barely lucid. Only one of
them is still sane enough to realize his fate as the robed fish man raises his sacrificial
blade and declares that Jalizar will fall….<o:p></o:p></div>
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This is the end part on of the first session of my new
Crypts and Things campaign. <o:p></o:p></div>
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You can pickup Jalizar City of Thieves here: <a href="http://www.rpgnow.com/product/109576/Jalizar-City-of-Thieves">http://www.rpgnow.com/product/109576/Jalizar-City-of-Thieves</a></div>
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It is a great product and I highly recommend it.</div>
Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-24608900440206422015-03-02T18:55:00.003-07:002015-03-03T03:30:08.213-07:00It is live! The Crypts and Things Remastered Kickstarter is here!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPdsA0cWU28M1y7abLZSJETYJNnRvaJ_XdjipQd7VLscnhINPbVn8ENbiB2ThHz8hYrOA-48cY_fYzJaoGx9iMr0fR9YaYrFdlVqsOFL2sYX7CEJOyPXpHoZTM43wKcgedNYmT18iWnIyH/s1600/bb8f6081ad80b35fd96cddaa0e6400ce_large.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPdsA0cWU28M1y7abLZSJETYJNnRvaJ_XdjipQd7VLscnhINPbVn8ENbiB2ThHz8hYrOA-48cY_fYzJaoGx9iMr0fR9YaYrFdlVqsOFL2sYX7CEJOyPXpHoZTM43wKcgedNYmT18iWnIyH/s1600/bb8f6081ad80b35fd96cddaa0e6400ce_large.jpg" height="320" width="227" /></a></div>
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The Crypts and Things Remastered is here and it is alive. I have already made my pledge. I was part of the original Indiegogo campaign and I am glad to support this one as well. If you are fan of Sword and Sorcery and if you play tabletop RPGs, I would highly recommend supporting this. I recently started a new Crypts and Things game and I looking forward to checking out what improvements have been made to a game that I already love and support. <br />
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<a href="https://www.kickstarter.com/projects/645319106/crypts-and-things-remastered?ref=email">https://www.kickstarter.com/projects/645319106/crypts-and-things-remastered?ref=email</a>Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-32770270718495079952015-02-03T07:29:00.000-07:002015-02-03T07:29:01.759-07:00Crypts and Things is getting a make overI loved the original version of the game but I am definitely jumping on board for the Crypts and Things Remastered Kickstarter.<br />
<br />
http://sorcererundermountain.d101games.com/2015/02/03/crypts-and-things-remastered-kick-starter-opens-march-1st/<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiL0LbBkZwjZBoP2h2AIoOdead-9TIabgZXPMjbJ8OwgICr4zf-zGfr_hjqFskFXVJ4HEtq75UG-Hg-L1K0ztXMWZXBI26vqg3KbBkC3W8Bm3oJr25JtHEf0JxNeliWVYLrZmpUAU0XpCGm/s1600/CT-Remastered-Web.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiL0LbBkZwjZBoP2h2AIoOdead-9TIabgZXPMjbJ8OwgICr4zf-zGfr_hjqFskFXVJ4HEtq75UG-Hg-L1K0ztXMWZXBI26vqg3KbBkC3W8Bm3oJr25JtHEf0JxNeliWVYLrZmpUAU0XpCGm/s1600/CT-Remastered-Web.jpg" height="320" width="232" /></a></div>
<br />Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-55060160054694059122014-12-20T09:45:00.001-07:002014-12-20T09:46:52.005-07:00Crom! I had to get this!What is best in life?<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtQk1w0v8qbp3LlWo4HQUMmt9dhyphenhyphen9Nbq8AsFnBwSgXkKvD7OoUmsYZNf33WbJoBrmOXg0u0OXVne5El2mpdNLyHVJ9a2rOirXqrcLPmG8AmOkdKdQNPNgpRYeOqt-ddmNONtTtj9BOgo7y/s1600/best-in-life-conan-the-barbarian-t-shirt.dsk.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtQk1w0v8qbp3LlWo4HQUMmt9dhyphenhyphen9Nbq8AsFnBwSgXkKvD7OoUmsYZNf33WbJoBrmOXg0u0OXVne5El2mpdNLyHVJ9a2rOirXqrcLPmG8AmOkdKdQNPNgpRYeOqt-ddmNONtTtj9BOgo7y/s1600/best-in-life-conan-the-barbarian-t-shirt.dsk.jpeg" height="320" width="208" /></a></div>
<br />
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<a href="http://www.80stees.com/products/best-in-life-conan-the-barbarian-t-shirt">http://www.80stees.com/products/best-in-life-conan-the-barbarian-t-shirt</a><br />
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WWCD? What would Conan do? Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-48064795357522324622014-12-07T11:53:00.001-07:002014-12-07T17:14:12.121-07:00Savage Worlds: Beasts and Barbarians: The Betrayers of RhybardBack in September, I ran the <b>The Betrayers of Rhybard </b>scenario from the <b>Beasts of the Domains</b> supplement. <a href="http://www.rpgnow.com/product/104616/Beasts-of-the-Dominions">http://www.rpgnow.com/product/104616/Beasts-of-the-Dominions</a>. The party was hired/forced to infiltrate a group of rebels in the Boarderlands (The EVIL Governor Horatio had kidnapped Hawk and Sylph's adopted son to force them to do his dirty work.) I really don't have much of write up but I took pictures from the sessions so I might as well publish them. Sylph was Slyph, Shangor was Shangor and Hawk finally found a man worthy of her bed that she didn't kill in combat. From the old group, Sul’khaz and Katrina were replaced by Gilan Gask, a archer priest of Uletu the God of Strength and pacific Monk whose name escapes me.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYAKiF9LJ-XDmIhw28ufUcfEo9mgFpezD2_u6kC2yF143qiEkYAePCth3EUOd5K87G390Hxqmu3jvF5aPACaVwS6j_tfnFcVECxIX7CKKIlDs0v28TpGFsXRQk6DW2jctq5FGywe-zrmqo/s1600/DSCN1015.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYAKiF9LJ-XDmIhw28ufUcfEo9mgFpezD2_u6kC2yF143qiEkYAePCth3EUOd5K87G390Hxqmu3jvF5aPACaVwS6j_tfnFcVECxIX7CKKIlDs0v28TpGFsXRQk6DW2jctq5FGywe-zrmqo/s1600/DSCN1015.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Sneaking into the Fortress of Mines dressed as the Governor's soldiers</td></tr>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghjTeSUfE1aJOYVOt1FKdzPtKxOMy-7UZMuK9BlZHX8cNKfUWVijmGKBsaCVsX8XOHFUHCI5EfwkeKxhxXc0eIa6aMelbBgMZjGubCGMd93npxnTPbZf40bQixXhfWikcRqPKxihucGerj/s1600/DSCN1016.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghjTeSUfE1aJOYVOt1FKdzPtKxOMy-7UZMuK9BlZHX8cNKfUWVijmGKBsaCVsX8XOHFUHCI5EfwkeKxhxXc0eIa6aMelbBgMZjGubCGMd93npxnTPbZf40bQixXhfWikcRqPKxihucGerj/s1600/DSCN1016.JPG" height="240" width="320" /></a></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl70dIk6pVwgp1YuUOdhyMe9S8t9ciAk0tFwe1eQmLNimexmVhQxW3iMeBywBnVQQdovpUyZy-wv6YA36yJx6_4rHLaESOBi1yjbItWI7FxKHpkFqA0WXyLNO5RpUJs_hNcnOJANPXGoDs/s1600/DSCN1017.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl70dIk6pVwgp1YuUOdhyMe9S8t9ciAk0tFwe1eQmLNimexmVhQxW3iMeBywBnVQQdovpUyZy-wv6YA36yJx6_4rHLaESOBi1yjbItWI7FxKHpkFqA0WXyLNO5RpUJs_hNcnOJANPXGoDs/s1600/DSCN1017.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The fight begins</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">It is the Beatles! </td></tr>
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<tr><td class="tr-caption" style="text-align: center;">The Hand of God. Well, actually Rianna if I remember correctly.</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Chris' Pacifist Monk about to kick the crap out of Lipless</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">The Governor and Lipless are defeated.</td></tr>
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<br />Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-21733845346643147492014-10-11T22:17:00.002-06:002014-10-11T22:17:36.920-06:00The Five Moons RPG Kickstarter by Sean K. Reynolds. Here is a Kickstarter that I am supporting. I am a fan of Mr. Reynolds work.<br />
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<a href="http://kck.st/1pbSex0">http://kck.st/1pbSex0</a><br />
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I actually ran a brief Savage Worlds Beasts and Barbarians game with Hawk, Slyph and Shangor. I will have to update this blog with that campaign log at some point. Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-83398125432118045982014-07-14T18:37:00.001-06:002014-07-22T21:59:58.963-06:00Castles and Crusades: Vikings vs. Cthulhu.<div class="MsoNormal">
<span style="background-color: #f3f3f3; color: #222222; font-family: Arial, Helvetica, sans-serif;">Actually, it more like Vikings vs. Deep Ones. The premise of this adventure that I gave to the players was that of a Viking raid of the coast of Ireland in the 9th century that goes very, very wrong. The players were Troy (Olaf Skullsplitter: 4th Level Fighter), Adam (Wulgar Bear Breath: 4thlevel barbarian), Casey (Lars the quick: 4th level rogue) and Kevin (Elfin: 4th level Cleric of Freya). All of the players were people from my Crypts and Things game. </span><br />
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<span style="color: #222222;">The Vikings had heard tales of wealthy village along the northern coast of Ireland. So far, the village had been untouched by the raids of the Northmen. Supposedly there was a monastery of the White Christ nearby as well. Monasteries were always a favorite target of the Vikings as they contained much gold and were undefended. Unarmed Christian monks would be able to offer little resistance to the swords, axes and spears of the Northmen. Their armor and weapons ready, the confident Vikings set forth from their settlement of Dublin in three longships to raid the village whose name, when translated from Gaelic to Norse, meant “Inn’s mouth”. Despite the Northmen’s confidence, the raid would not go as they had planned….</span></span><br />
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<span style="color: #222222;">The attack came at night. Out of the darkness, Olaf, Wulgar and Lars heard screams of terror and war cries to Thor and Odin from one of the other longships. As they peered into the darkness to try to see what was happening, the screams came from their craft as well. From out of the ocean they came, demons from the depths and spawned from Hel. These creatures walked like men but they had greenish scales, gaping maws, claws and armor and weapons made of sea shells and coral. Worse of all were their eyes, fish eyes: Lifeless, dark and completely vacant of any human emotion or thought. Warriors that had fought face to face against the Saxons, the Franks and the unarmored mad warriors of Ireland were paralyzed with terror in the face of such nightmarish creatures. Most of the Vikings were sla</span></span><span style="color: #222222; font-family: arial, sans-serif; font-size: x-small;">in</span><span style="color: #222222; font-family: arial, sans-serif;"> within the first seconds of the fight. However, Wulgar, Lars and Olaf would not go down so easily. </span></span></div>
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<tr><td class="tr-caption" style="text-align: center;">The Viking world map from the 2nd Edition Viking Handbook</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Heading out on Raid.</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Deep Ones Attack</td></tr>
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<span style="background-color: white; color: #222222; font-family: arial, sans-serif; font-size: 13px;">Although he was shaken with fear, Olaf gave a war cry prayer to Thor and swung his axe. His fear was overcome once he split the head of one of the monstrosities in two with a mighty blow. Wulgar fought savagely, his blade dark with the blood of the ocean fiends. Lars also fought bravely but he was at a disadvantage as his element was to scout and spy, not go head to head with demons from the watery abyss. With all of their sword brothers now dead and the longship now taking water, the surviving three Northmen were determined to die with weapons in their hands so that they could join their brethren in the corpse hall of Odin. But first, they were going to send as many of the vile ocean demons back to the nightmarish realm that spawned them before they were finally dragged down and slain. However, before this could happen, the longship was capsized and the three Vikings were cast into ocean and then, oblivion…</span><br />
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<tr><td class="tr-caption" style="text-align: center;">Into watery oblivion.</td></tr>
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Wulgar, Olaf and Lars awake to sound of crashing waves, face down on a beach with their weapons in their hands. Glancing around and found that they were not alone. Elfrun, a woman warrior priest of Freya, had also been washed up on the shore. She had been on one of the other longships. </div>
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Further down the coast, the now stranded Vikings noticed that there was a fishing village and a Christian monastery on the hill overlooking the village. After Elfrun cast a healing spell on Wulgar and after scavenging a few more weapons that had washed up on the shore, the party headed inland. </div>
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The Vikings had two choices; either they could go to village or they could go to the monastery. For reasons I can’t recall, they chose to go the village first. </div>
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Just outside of the village, the party encountered an idol unlike they had ever seen before. I didn’t represent the Christian god nor did it represent any god that the Norse knew of. If anything, it looked sickeningly close to the creatures that had crawled out of the ocean and attacked their longboats. Wulfgar and Elfrun decided to knock the idol over. </div>
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Olaf and Lars were very weary of doing so and declined to assist them. Wulfgar and Elfrun succeeded in knocking the idol over but they were struck by a curse (-1 to everything)! Despite this, they party continued on. </div>
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As the Vikings got closer to the village, they noticed two things: First, there was a longship beached just outside of the village. The second thing that they noticed was that the Church at the center of the village was not a Christian one for the cross was missing from it. All of the raiders knew that the Irish were mostly Christians but the people in this Irish village obviously were not. Instead of marching directly into the village, Lars the quick was sent in to scout the place first. What he saw chilled him to his bones.</div>
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He observed a young child being led by the hand of what was obviously the boy’s mother. The boy looked human but his mother did not, at least not entirely. She had human skin and hair but she had the same cold dead eyes that the demons from the ocean had. As he continued to scout, he noticed that many of the people in the village also had similar inhuman features as well. He decided to check the church at the center of the village.</div>
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Lars could tell that one time, this had been church dedicated to the Christian god that was followed by the Irish, the Saxons and the Franks. Now in front of it, there was another idol depicting another demon from the ocean’s abyss. He could also hear the screams of dying men inside the church. The inhuman villagers were sacrificing his sword brothers to their vile and disgusting god! Lars immediately returned to the others and told them what he had found. </div>
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Angered by the horrid fate of their captured comrades, the Northmen (and one Northwoman) marched into the village to save their Viking brothers. The villagers fled before the heavily armed warriors and Wulgar and Olaf kicked in the door of the church. They were greeted by a scene straight out of a nightmare.</div>
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The church was full of robed figures in the center of the building. At the back of the church on a raised platform, a blood stained alter to some obscene god had one of their Viking brothers strapped to it. They party could clearly see that several captives had already been sacrificed in some abominable ritual. Two figures in blood splattered robes were conducting the sacrifices on the raised platform. Lars rushed in and struck down the first robed figure that he could with his sword. The fight was on.</div>
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One of the two robed figures spoke in a language never meant for human tongue and sacrificed Vikings rose to their feet. The party would have to fight their own dead to free the remaining survivors! The other cast a spell at Lars but he was able to resist it. </div>
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The heavily armed Vikings made short work of the cultists at the center of the church but Lars succumbed to his founds and fell to the floor. Elfrun called upon Freya to drive off the undead abominations but she failed in her efforts. They would have to cut through the risen dead to get to the vile priests!</div>
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<tr><td class="tr-caption" style="text-align: center;">Fighting their own dead!</td></tr>
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Although he was seriously wounded (3 hit points!), Olaf rushed up on the platform and swung his axe. In a great feat of might, he dispatched three of the undead in single blow. (I used the siege engine to simulate the Greater Cleave affect from D&D 3.0. Troy was on a hot streak with his dice at this point.) Wulgar ignored the undead and managed to strike both of the foul priests. Elfrun summoned a spiritual weapon to strike down her foes and the priests of Dagon and Cthulhu retorted in kind. One point, one of the dark priests successfully compelled Wulgar to flee the battle but he soon returned. Finally, the last of the evil priests was struck down and Olaf gave out a cry of victory! </div>
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The victorious Vikings freed the captives and Elfrun managed to save Lars from going to Valhalla for now. They found many strange items in the church, things in shape unknown by man and obviously not created by man. Since they were items were gold, it mattered little to the Vikings as they would melt them down into more appealing items. The party re-armed the captives as best they could, put the village to the torch and departed on the beached longship in haste to avoid another encounter with the creatures from the deep. </div>
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That wraps up my one shot Vikings vs. Cthulhu adventure. Everyone had a blast. The next Castles and Crusades game that I am running is a conversion of the classic AD&D Adventure N3 The Destiny of Kings.</div>
Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0Orem, UT, USA40.2968979 -111.6946474999999740.2000099 -111.85600899999997 40.3937859 -111.53328599999998tag:blogger.com,1999:blog-7884250526340058484.post-29097281382841361712014-06-27T21:14:00.001-06:002014-06-27T21:14:23.395-06:00Dungeon Crawl Classic RPG: Free RPG day.This year for Free RPG day, I ran three players through the Dungeon Crawl Classic RPG’s adventure module "Elzemon and the Blood Drinking Box”. Two of the players were guys from my Crypts and Things game Adam and Kevin one was a co-worker of Kevin’s. One of my friends stopped by but he had to leave due to a sick infant. (Where does he get off putting his child over Free RPG day? What the Hell?) Each character had multiple characters to run<br />
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I was disappointed in the turn out this year. There were a lot more people at the Orem Dragon’s Keep last year. I ran Crypts and Things, Kevin ran Castles and Crusades, plus there was a Star Wars Edge of the Empire game and a couple of Pathfinder games as well. This year, there was only a Pathfinder game and my DCC RPG game and that was it. Running Crypts and Things last year I was able to recruit Adam to the regular game. I was hoping to maybe recruit more players this year but it was not to be.<br />
The game went really well and we all had a good time. I was hoping to see some critical hits but in the first fight, there were no less than three fumbles rolled by players. The characters prevailed in spite of themselves. Here are some pictures from the game.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFpzr0Dj9XMxyfLaXm1K5C_YZrbdUhmNqT86aJiwpCgNwzkkQX-hKwNuWLFtJA1W6mr9CMHdlDzCQDPZEK2Lhutqs1GFZJVrq8FVnPxy-Ym_PnrPwodfaKo_mqeMCZ9o_EJugpOBnOv9fl/s1600/DSCN0863.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFpzr0Dj9XMxyfLaXm1K5C_YZrbdUhmNqT86aJiwpCgNwzkkQX-hKwNuWLFtJA1W6mr9CMHdlDzCQDPZEK2Lhutqs1GFZJVrq8FVnPxy-Ym_PnrPwodfaKo_mqeMCZ9o_EJugpOBnOv9fl/s1600/DSCN0863.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">This was almost a TPK.</td></tr>
</tbody></table>
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I know that the larger group that was playing Pathfinder had fun but they weren't laughing out loud like we were.Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0Orem, UT, USA40.2968979 -111.6946474999999740.2000099 -111.85600899999997 40.3937859 -111.53328599999998tag:blogger.com,1999:blog-7884250526340058484.post-85293959495250759562014-06-09T19:39:00.003-06:002014-12-10T20:36:16.268-07:00Crypts and Things: End Game. Ragnor's Horde AttacksThe adventurers just barely managed to return to the city with the necessary artifacts for the ritual to summon the Angel of Oblivion: The Angel’s Wings and the Angel’s Sword. Also arriving were the barbarian tribes of Motard’s people. Meanwhile, the denizens of the city had not been idle while the party had been out retrieving the artifacts. <br />
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Under the direction of Zardoz, the white magician Yazd had surrounded the city with walls of thorns that would at the very least slow down the taking masses of fanatics and undead. The recently hired mercenaries had taken up strategic positions in the thorns where a small number of men could hold of a large number of the horde for a considerable amount of time. As the city itself had no wall except for in the central area, barricades had been setup in the streets and every able bodied man and woman had been armed to defend the city. With their defenses in place, the city waited for the invaders to arrive. The city did not have to wait for long.<br />
Over the hill came horde of Ragnor: Human fanatics and zombie hordes were in the vanguard with necromancers and the vile priests of Ragnor as their commanders. Worse still were the demons and undead monstrosities that were the heart of Ragnor’s army. Colossal self-driven siege engines made up the corpses of Ragnor’s victims that could plow through the city’s defenses, undead creating plague demons, crypt fiends and even vampires were among Ragnor’s cohorts. Even the most hardened of the city’s mercenaries trembled in fear. It was at this point that Zardoz decided to do the last thing that Ragnor would expect them to do: Attack!<br />
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At night, only part of Ragnor’s army had campfires going: These areas had to be were the living members of the horde were encamped. It would be there that they would attack and it would be there where furry of the Bull God would do the most damage….<br />
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Zardoz and his henchmen, Torvir, Nivhaca, and Motard rode through the pickets of Ragnor’s horde and attacked the encampment of his fanatical cult followers, his necromancers and his priests. While the mounted horsemen cut down zombies and cultists, Torvir rode past the defending wall of zombies and blew the Horn of the Bull God several times, unleashing a horde of minotaurs that tore into the Ragnor’s obscene army. In addition to the slaughter of hundreds of cultists and zombies, many of Ragnor’s priests and necromancers were also killed. <br />
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<tr><td class="tr-caption" style="text-align: center;">Leaving the City</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">First encounter of Ragnor's Pickets</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Definitely the B-Squad</td></tr>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXWf6YfvLuO6ZndKTAneeuTGpZqPrhyNIVfLpTbntaSAhMzmaT4jlAsBlrGBZsxFob6w1UW0kyXoO6Su961bGkynwwI29JyKWOSVqrMGkfNHHhc6CyXjrX2uoNHs6Xcj8uW-hnoWWFC4YX/s1600/IMG_20140201_121227.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXWf6YfvLuO6ZndKTAneeuTGpZqPrhyNIVfLpTbntaSAhMzmaT4jlAsBlrGBZsxFob6w1UW0kyXoO6Su961bGkynwwI29JyKWOSVqrMGkfNHHhc6CyXjrX2uoNHs6Xcj8uW-hnoWWFC4YX/s1600/IMG_20140201_121227.jpg" height="320" width="240" /></a></div>
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<tr><td class="tr-caption" style="text-align: center;">Have you heard of Wall of Voodoo? Well, here is a Wall of Zombies</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Evil Priests and Necromancers</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnJGhoEiFJW6T_PMVL6iH54Buu-PwXRoErzeXOhd9VSIjkTMEOEBZdZ_7x4mACyeXsh3_m45MWBnj106zUl7zcHx0GcUvs4_h9WjrPQDB9n5rUXWP-BcPqkBJwA99f2rhYUHPV5PTdch-l/s1600/IMG_20140201_122112.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnJGhoEiFJW6T_PMVL6iH54Buu-PwXRoErzeXOhd9VSIjkTMEOEBZdZ_7x4mACyeXsh3_m45MWBnj106zUl7zcHx0GcUvs4_h9WjrPQDB9n5rUXWP-BcPqkBJwA99f2rhYUHPV5PTdch-l/s1600/IMG_20140201_122112.jpg" height="320" width="240" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Hiding behind a Zombie Wall</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Evil Priests before Motard</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtVzD1NgavNLU9chz-_hwRdxzW3RN9qNcIe0MyLGu8mIhnxfN4Ae7vdPI3uzmPT5hHgcAtDeQATMoP1GvjLcun2M7h9WsJbBl32I-88o7Z1ua8slRg8lM0dd1EmZURPX4gkGKdkZ1eUwpu/s1600/IMG_20140201_123118.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtVzD1NgavNLU9chz-_hwRdxzW3RN9qNcIe0MyLGu8mIhnxfN4Ae7vdPI3uzmPT5hHgcAtDeQATMoP1GvjLcun2M7h9WsJbBl32I-88o7Z1ua8slRg8lM0dd1EmZURPX4gkGKdkZ1eUwpu/s1600/IMG_20140201_123118.jpg" height="320" width="240" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Evil Priests after Motard </td></tr>
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After dealing the blow, the party rode back to the city to the cheers of the city’s guards and soldiers. Ragnor and his horde were far from defeated but the attack certainly hurt his forces and it gave hope to the city’s defenders. Tomorrow, the battle would begin in earnest and Zardoz, and Nivhaca would Yazd in his attempt to summon the Angel of Oblivion.<br />
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Early the next morning, the army of Ragnor attacked. The massive undead siege engines tore through the wall of thorns, opening the way for Ragnor’s remaining zombies and cultists to move in to the streets of the city. Then reports came of portals being opened and demons began to pour into the city. The defenses had been breached. The only hope was for the ritual to succeed. <br />
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Zardoz’s henchmen, Motard and his barbarian tribesmen and Torvir gathered around Yazd, Zardoz and Nivhaca as they began the ritual. Suddenly, one of Zardoz’s trusted henchmen attacked Yazd. Yazd held his concentration despite being struck. Zardoz’s other henchmen and Motard immediately got between the attacker and Yazd. He was immune to normal weapons but Motard, who has always been able to harm demons despite not having a magical weapon, killed the would-be assassin with his axe. As the henchman fell to the ground dead, his true form was reveled: a Face Stealer, a demon from the Other Worlds. Yazd continued the ritual along with Zardoz and Nivhaca. Then one of the portals that they had heard about opened in the courtyard where they were conducting the ritual.<br />
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Out of the portal stepped a Nkarth: a corpse animating demon, the same kind that they party had fought during the Red Plague. Along with it came more zombies. The demon was defeated only to be replaced by a Crypt Thing that immediately killed most of the henchmen and re-animated them as zombies. After the Crypt thing had been dispatched, two more forms stepped through the portal. Darius Kos and the living God himself, Ragnor, his eyes growing with an unholy light.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfr94snKnM1pa6xqe3PGqNrn74EcqCVyAz0T7efXtA_bTaPx-Vg1rgFuOq2d6zCVh0LaLOQKn79EvcHkE8rJ1wz_wWBjBS0gIPzte6-Mk-FxQkjU4Z13lrKJjXtqeyjfowbGcZYlyb1IM8/s1600/IMG_20140201_125653.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfr94snKnM1pa6xqe3PGqNrn74EcqCVyAz0T7efXtA_bTaPx-Vg1rgFuOq2d6zCVh0LaLOQKn79EvcHkE8rJ1wz_wWBjBS0gIPzte6-Mk-FxQkjU4Z13lrKJjXtqeyjfowbGcZYlyb1IM8/s1600/IMG_20140201_125653.jpg" height="320" width="240" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Circling the wagons</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWTcAIV2274-37EEYqKD1ezKgpgzMsGeVpNffk95cI2mGHK1bp9HhufU4rxLCPIGUGeJI6WFx7vMfn4zZt9K_d9tFIH3hBwCdSv-0TZWX5V1fsmPN5L3-k5bZbObicM3mhZ_YspgqZz8xx/s1600/IMG_20140201_125659.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWTcAIV2274-37EEYqKD1ezKgpgzMsGeVpNffk95cI2mGHK1bp9HhufU4rxLCPIGUGeJI6WFx7vMfn4zZt9K_d9tFIH3hBwCdSv-0TZWX5V1fsmPN5L3-k5bZbObicM3mhZ_YspgqZz8xx/s1600/IMG_20140201_125659.jpg" height="320" width="240" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Nkarth arrives</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Fighting their own dead!</td></tr>
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Torvir wanted to run. He was injured and near collapsing. Motard said “Run if you want. I am going to Valhalla!” and he gripped his axe and attacked. Torvir took heart and stood his ground. When Motard’s axe struck Ragnor, the demigod screamed in pain and shock as the axe bit into his flesh, inflicting a ghastly wound. The brand on Motard’s shoulder, the one left so long ago when he was kidnapped by demon worshipers and nearly scarified to the outer beings, began to glow. For the first time since he had acquired immortality, Ragnor knew fear. <br />
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<tr><td><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiISy1GAzX84v-2fZ3SDZq0kpU2NLcimaBowpawPk8cdHKbUqHmW2uFe4NkINdJkvVK6ndz3wnl_6_4ahTWVorvWELwfGHT-zfB2DlX9iwj7GIi_lA9qNNxnmnrYrkMcEirESTnCojkCkmM/s1600/IMG_20140201_133701.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiISy1GAzX84v-2fZ3SDZq0kpU2NLcimaBowpawPk8cdHKbUqHmW2uFe4NkINdJkvVK6ndz3wnl_6_4ahTWVorvWELwfGHT-zfB2DlX9iwj7GIi_lA9qNNxnmnrYrkMcEirESTnCojkCkmM/s1600/IMG_20140201_133701.jpg" height="320" width="240" /></a></td></tr>
<tr><td class="tr-caption" style="font-size: 13px;">The Angel of Oblivion has Arrived!</td></tr>
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<tr><td><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7eA_P_YjvCFBJiS1fI-Gea7b7ZFIsseFDvNvoybG4rWVTRJ_8BXsBzPJFxWdlH25XFuwkjZvgr4icgIBrlLqbgSUcFo6Lwy_H1sNJtwU0-nk9G4C694TU4EZZ6OQCYmSFGWhviq-k8_Hr/s1600/IMG_20140201_134029.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7eA_P_YjvCFBJiS1fI-Gea7b7ZFIsseFDvNvoybG4rWVTRJ_8BXsBzPJFxWdlH25XFuwkjZvgr4icgIBrlLqbgSUcFo6Lwy_H1sNJtwU0-nk9G4C694TU4EZZ6OQCYmSFGWhviq-k8_Hr/s1600/IMG_20140201_134029.jpg" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="font-size: 13px;">The only ones standing are Motard and the Angel</td></tr>
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It was then that the ritual was completed and the Angel of Oblivion appeared. A wave of destructive energy went out from the Angel, killing the remaining henchmen and barbarian tribesmen. Darius stuck down Torvir. The Angel moved forth and Ragnor fought desperately. The Sword of the Angel bit into the flesh of Ragnor drew more of his divine blood. Then Ragnor stuck Ragnor’s head from his body and the entity known as Nyogtha spewed from his body in a pillar of sickening green, returning to the nightmarish plane that he had come from. His task complete, the Angel of Oblivion flew off into the stars.<br />
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<tr><td><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLLa1JCU6yMJcMnwEBTegnA7l8mjA0fsj_8pRac3bG8srIAQMO1vTFoUqGfcBtu73ReHUfgqqFkochgWQEgGuziAmt_fNEeyVDAkuTCYl-FSqJ-HPuenrsAMRqEx-yQZ_TXSd9mwqhahIb/s1600/IMG_20140201_134243.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLLa1JCU6yMJcMnwEBTegnA7l8mjA0fsj_8pRac3bG8srIAQMO1vTFoUqGfcBtu73ReHUfgqqFkochgWQEgGuziAmt_fNEeyVDAkuTCYl-FSqJ-HPuenrsAMRqEx-yQZ_TXSd9mwqhahIb/s1600/IMG_20140201_134243.jpg" height="320" width="240" /></a></td></tr>
<tr><td class="tr-caption" style="font-size: 13px;">I just killed a God! I am going to the brothel!</td></tr>
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With Ragnor slain, his demons returned to their home planes and the undead collapsed in the streets. Ragnor’s cultists, sensing that their god was dead, fled the city. Darius Kos collapsed as the power that had trapped his soul and held him to his un-life was gone but his torment was not over. Zardoz had long wanted to examine the magic that had held Darius to this life and had prepared a specific magic jar spell. Zardoz cast the spell and Darius Kos’ soul was now trapped by the gem that Zardoz had prepared. His torment would now continue.<br />
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Motard stood over the god he had just slain. The exhausted and wounded Barbarian took in his well-earned victory and said one of the best lines of the campaign: “I’m going to the brothel.” <br />
This was the end of my Crypts and Things campaign. Zardoz was now the “benevolent dictator” of the city and Motard, the slayer of a god, was his right hand man. All in all it was great and satisfying way to wrap up the campaign and everyone had fun. <br />
<br />
This all went down about four months ago and I really do miss this game. I did run part of the Crypts and Things adventure the Spear of the Necromancers but we never did get to finish it as I got injured in March and everything pretty well feel apart. Hopefully I can run something like this again but it sadly it will be without Zardoz as Sam, his player, moved back to Austin Texas. Nevertheless, I loved running Crypts and Things and I hope that the people that have visited this this blog enjoyed reading about it. <br />
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Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com5tag:blogger.com,1999:blog-7884250526340058484.post-10955234716413998532014-05-11T17:48:00.000-06:002014-05-11T17:50:33.851-06:00Kickstarter for Ingenium Second Edition - Epic Fantasy RPG<span style="color: #0f2105; font-family: Helvetica Neue, Helvetica, Arial, Liberation Sans, FreeSans, sans-serif;"><span style="background-color: white; font-size: 14px; line-height: 21px;">There is a Kickstarter for the Ingenium Second Edition from Silver Gryphon games. I am a backer and I own the 1st Edition rules. It is is a pretty cool system but time is running out for the second edition to get funded. I just wanted to do my part to promote it.</span></span><br />
<span style="color: #0f2105; font-family: Helvetica Neue, Helvetica, Arial, Liberation Sans, FreeSans, sans-serif;"><br /></span>
<span style="color: #0f2105; font-family: Helvetica Neue, Helvetica, Arial, Liberation Sans, FreeSans, sans-serif;"><span style="background-color: white; font-size: 14px; line-height: 21px;"><a href="https://www.kickstarter.com/projects/38245749/ingenium-second-edition-epic-fantasy-rpg">https://www.kickstarter.com/projects/38245749/ingenium-second-edition-epic-fantasy-rpg</a></span></span>Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-63294277721479555912014-05-09T19:27:00.003-06:002014-05-10T10:50:43.138-06:00Crypts and Things: The Angel's Wings and the Angel's Sword.It has been a long time since I posted anything and it has been even longer than that since this group played this. I don’t think that anyone really follows this blog but if there are a few people that do, I do apologize for my long absence. I can’t really remember specifics but I can still put together a general overview of what happened.<br />
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<tr><td class="tr-caption" style="text-align: center;">The Setup</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2xYphxrL-8TO3n0x0sm3wRsXB4m9n2WFoZwS3j9UVomtWjAQdG19aFkZdIa9eruYp6naUQMSskGWzVNaXGEFZD-Mck9nTpgMSgot4SHsexa9xKeUH35oZPuRqvI1Sl-vIEUGpB9H8BNep/s1600/DSCN0728.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2xYphxrL-8TO3n0x0sm3wRsXB4m9n2WFoZwS3j9UVomtWjAQdG19aFkZdIa9eruYp6naUQMSskGWzVNaXGEFZD-Mck9nTpgMSgot4SHsexa9xKeUH35oZPuRqvI1Sl-vIEUGpB9H8BNep/s1600/DSCN0728.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Exploring the caverns of the Valley of the Forgotten Gods</td></tr>
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Our not so noble band of adventurers and henchmen descended into the Valley of the Forgotten Gods. In the center of the valley were a number of stone pillars in a circular formation. Among the stone pillars were more of the dreaded Golgoth . The party engaged the demon knights and defeated them. From there, they explored the caves. In the caves they found two pairs of keys, battled a mummy that nearly killed Torvir, a portal that a hydra stepped out from (they ran) and an altar with two key holes. While battling the mummy, Torvir was nearly killed and infected with mummy rot. It didn’t help that Motard the some of the men at arms set him on fire with Molotov cocktails. Granted, they were aiming for the mummy but he wasn’t exactly pleased. Luckily for Torvir, Zardoz had memorized remove disease on him to get the mummy rot off of him. Torvir really become the party punching bag while they explored the caverns of the Valley. It was he that got “volunteered” to go back into the cave with the summoned hydra. <br />
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<tr><td class="tr-caption" style="text-align: center;">Torvir getting his ass beat</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Retreat and use fire!</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Debacle </td></tr>
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Armed with arrows tipped with scorpion poison, Torvir entered the cave and drew the hydra out. Fortunately for him, the hydra died with one of the first arrows. As soon the hydra had been dispatched, Zardoz dispelled the mass invisibility spell that he had running to reveal that the entire party had been there to back him up all along (Although no one had bothered to help out at all. Motard could have thrown an axe or the henchmen could have fired their bows or Zardoz could have used his sling but I guess that Zardoz had to enjoy his petty torments.Hell, I enjoyed them too.) With the hydra dead, the party was free to explore the rest of the cave. In the room where the hydra had first appeared, they found a large pair of feathered wings…..<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaogvcnZ90JtpuIa2dbG3DM2B12njzvu4iWydPa4zQZp6nxKsF8YGPvih46le52c1hcYut2ifTZDgqekQ3p60znuR6Rz2k07qeYuWMEfBJgZ1yRWYoOxgs79-eMRvqK6EOwUXrOOS7AMB0/s1600/DSCN0733.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaogvcnZ90JtpuIa2dbG3DM2B12njzvu4iWydPa4zQZp6nxKsF8YGPvih46le52c1hcYut2ifTZDgqekQ3p60znuR6Rz2k07qeYuWMEfBJgZ1yRWYoOxgs79-eMRvqK6EOwUXrOOS7AMB0/s1600/DSCN0733.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The last cave</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghyphenhyphenSPeDkaoiuGguxuH5dMkX6gpG-JJBm671MznJnBWUIqt40ncoDe_QjJ19wH14IG57DRyAi-7XqUGGAsponCS8kW185p4lhyphenhyphenrFwurWhnPL2I6H2sQgj06rdni5L35ODoUd3UgsShbpq_1/s1600/DSCN0734.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghyphenhyphenSPeDkaoiuGguxuH5dMkX6gpG-JJBm671MznJnBWUIqt40ncoDe_QjJ19wH14IG57DRyAi-7XqUGGAsponCS8kW185p4lhyphenhyphenrFwurWhnPL2I6H2sQgj06rdni5L35ODoUd3UgsShbpq_1/s1600/DSCN0734.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I found the hydra guys!</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">I'm bad! Hell yeah!</td></tr>
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With the wings now collected, the party decided to use the two keys that they found on the altar. Upon doing so, the far wall disappeared, revealing a long corridor which ended at an ornate door. Cautiously, the group approached the door and eventually opened it. Behind the door was a red stone room. Motard and Torvir entered to find the sword….<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQZj5sJ0gQ0NDX2CYXzVLKVmfMLix2nYJBgkYNDJz7NbbqBUWtJpFguAzQkH7h0yx6vOj7lqKlQQOOmJyKD2pKqC5-EQDiaHwJ6ic-MnFxHdtaBIWwOCNnnzLckjI1fX9SAgEtwJD_RsBL/s1600/DSCN0738.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQZj5sJ0gQ0NDX2CYXzVLKVmfMLix2nYJBgkYNDJz7NbbqBUWtJpFguAzQkH7h0yx6vOj7lqKlQQOOmJyKD2pKqC5-EQDiaHwJ6ic-MnFxHdtaBIWwOCNnnzLckjI1fX9SAgEtwJD_RsBL/s1600/DSCN0738.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Door of Death and Doom!</td></tr>
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Suddenly, a beast of myth and legend appeared: A dragon. Zardoz stuck with spells, the men at arms fired their bows and Motard and Torvir attacked with axe and sword. The dragon unleashed a cone of fiery death down the hall. Torvir and all of the men at arms screamed and died. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHzuEZZ82uvwMH8hfazEcbnEhC9orSAHrzckdG0o2fNpUKb3YLt6USLnSH7UvrcWTp_Pu5Yq5r2NEk9hI5ZybJjEH5WrghKI6HOYVpZe4oe33O3piHK0SHTNIv-scnDQwVuQxqsCSIBzxR/s1600/DSCN0739.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHzuEZZ82uvwMH8hfazEcbnEhC9orSAHrzckdG0o2fNpUKb3YLt6USLnSH7UvrcWTp_Pu5Yq5r2NEk9hI5ZybJjEH5WrghKI6HOYVpZe4oe33O3piHK0SHTNIv-scnDQwVuQxqsCSIBzxR/s1600/DSCN0739.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Oh sh*t! </td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7EZV9IXjOxaKGwglJXiCkUkZStAGaZBpescC3SJ1Z10gREDtfa53gvYiZ8LqkesyoJCaHS_8tvGAYJt2BFqswhaK1TajmPqlcpqDKMSGXxpP8uSAGU7e3DRrZJaI3_SiD8Lj_hHr8BBbx/s1600/DSCN0740.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7EZV9IXjOxaKGwglJXiCkUkZStAGaZBpescC3SJ1Z10gREDtfa53gvYiZ8LqkesyoJCaHS_8tvGAYJt2BFqswhaK1TajmPqlcpqDKMSGXxpP8uSAGU7e3DRrZJaI3_SiD8Lj_hHr8BBbx/s1600/DSCN0740.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Everyone but Motard and Zardoz are toast</td></tr>
</tbody></table>
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<br />
Both Zardoz and Motard were seriously injured. Zardoz fled. Motard, in a desperate moved, grabbed the Sword of the Green dragon from the charred hand of Torvir, hopping that the swords deadly poison would help him slay the beast even though the poison was a threat to him as well. Motard struck a mighty blow with both hands. The sword wound and the poison was enough to put down the beast.<br />
<br />
As the dragon died, its body disappeared in a puff of smoke and Motard was shocked as Torvir and the men at arms started to get up, their wounds from the dragon’s breath. Zardoz determined that the dragon, and the damage that it had inflicted, had been the result of powerful illusion. (OK. I know it was kind of a cop out to bring Torvir and the henchmen back but there was only one adventure left in the campaign and believe me, I was not going to hold back in that. I just seemed pointless to have Torvir roll up a new character for one last game. Some purists may call me on it but I wanted story continuity.) <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbKUfmMfo408oi-rZz9YhMtCUBsonit9voaZi16rAQ2wst7ucBjTor2e1cMhfiRFkZ-oTNR5d6qo7GKrsSatfEDj24e0z7g1rLUzIi88Y0gDkl-biK6iC8YTq5fazYil05HPjkFw6aI4SV/s1600/DSCN0741.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbKUfmMfo408oi-rZz9YhMtCUBsonit9voaZi16rAQ2wst7ucBjTor2e1cMhfiRFkZ-oTNR5d6qo7GKrsSatfEDj24e0z7g1rLUzIi88Y0gDkl-biK6iC8YTq5fazYil05HPjkFw6aI4SV/s1600/DSCN0741.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">It was just an illusion.</td></tr>
</tbody></table>
<br />
In the center of the room, there was a large sword: The Sword of the Angel. Our band of anti-heroes now had everything that they needed for the white wizard Yazd to summon the Angel of Oblivion in the coming battle with Ragnor the demi-god and his undead and demonic horde. Now if they could just get back to City of Zul-Bazzir in time….<br />
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Next time, the final chapter and the end of the campaign: The battle of Zul-Bazzir as our “heroes” battle Ragnor and his monstrous horde.Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-11305005335009439412014-03-08T19:43:00.000-07:002014-03-08T19:45:33.795-07:00Crypts and Things: Chimera attack and Motard the Barbarian's Homecoming. Zardoz, Torvir, Nivhaca and Fenngar and their retainers headed to the the mountains to seek the Valley of the Forgotten Gods were supposedly the artifacts that were necessary to summon the Angel of Oblivion could be found. Along the way, their expedition was attacked by a Chimera. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOZoIb1UzXakPUMTKVBa3fAEKsJ8dvm4Mn7mH9Hxpth513F8mhkB_VDqqxfdLUpiPFDWfi3PLRjyEmqd1xDfE16JF3BHwPGhgMmLoh0FToDdIEPeZo2reOkN7hxT6sscmBC0JAbHFBuGb6/s1600/DSCN0482.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOZoIb1UzXakPUMTKVBa3fAEKsJ8dvm4Mn7mH9Hxpth513F8mhkB_VDqqxfdLUpiPFDWfi3PLRjyEmqd1xDfE16JF3BHwPGhgMmLoh0FToDdIEPeZo2reOkN7hxT6sscmBC0JAbHFBuGb6/s1600/DSCN0482.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Chimera swoops in to attack!</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8CYjF5n7_V37ah65t1re0UU6xJdrIZbETkkfZANGslTa6vzc7PSma4ZT12VnGSmLs4MR7ejcuGJ8mUkgGNha8P2Em3B1tkTMAVYFayhXltqs0JBf_inJHxZf2F8PqBRNa7WdwsOYRiU2e/s1600/DSCN0483.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8CYjF5n7_V37ah65t1re0UU6xJdrIZbETkkfZANGslTa6vzc7PSma4ZT12VnGSmLs4MR7ejcuGJ8mUkgGNha8P2Em3B1tkTMAVYFayhXltqs0JBf_inJHxZf2F8PqBRNa7WdwsOYRiU2e/s1600/DSCN0483.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The beast is slain but at a cost.</td></tr>
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<span style="text-align: center;">The beast was slain but not before it killed one of the men at arms. </span><br />
<span style="text-align: center;"><br /></span>
<span style="text-align: center;">Later on the trip, the expedition was attacked by mysterious warrior decked out in ornate plate mail, wielding two handed swords. At first, the warriors appeared to be human, but up close, their glowing red eyes, fangs, horns and green skin showed that they were not. Zardoz recognized them as outsider race called the </span>Golgoth, also know as Demon Knights. Fighting together as a group, the Demon Knights were defeated.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDJA7Prmse1cQjgDMmxJjvaFTB7HV7way_1r5YlDPdwSl5AT6fNIyDuOS0H72THur3zbtbJRENzTYeeYEzy6JyhZv0npQ_q9g3Xf0J9jZlGTbePI_XlksjIFZ1X3BlY3PCSVma1X-Y0T8x/s1600/DSCN0484.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDJA7Prmse1cQjgDMmxJjvaFTB7HV7way_1r5YlDPdwSl5AT6fNIyDuOS0H72THur3zbtbJRENzTYeeYEzy6JyhZv0npQ_q9g3Xf0J9jZlGTbePI_XlksjIFZ1X3BlY3PCSVma1X-Y0T8x/s1600/DSCN0484.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Demon Knights attack!</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI_XNVI_hNeJUJysS3sQtAURSiRm0HGDsqRQhVIK5A7J8N892hIZtH02gd9cu2-M4F27WeXVmNaUeHiveygUQgl-BmoK4X7a9Kb9ZLKxVu3xoT6SBiOVDuNbTvtKYunrqUqR2Dfk-uL-5E/s1600/DSCN0485.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI_XNVI_hNeJUJysS3sQtAURSiRm0HGDsqRQhVIK5A7J8N892hIZtH02gd9cu2-M4F27WeXVmNaUeHiveygUQgl-BmoK4X7a9Kb9ZLKxVu3xoT6SBiOVDuNbTvtKYunrqUqR2Dfk-uL-5E/s1600/DSCN0485.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Battle wraps up.</td></tr>
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In the mean time, Motard arrived at his home village to find his tribe in turmoil. The Chieftain of Bear Clan tribe had fallen under the sway of strangers and the tribal champion had been slain and new champion, one in league with the newly arrived outlanders, had been crowned. Moreover, the Chieftain now wanted to have Motard’s tribe attack the city of Zul-Bazzir and to join forces with the monstrous army of Ragnor, the living god. Motard left his parent’s yurt and made his way to the Chieftain’s Hall.<br />
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Upon arriving at the Chieftain’s Hall, Motard found his tribal leader with a glassy look in his eyes as one of the robed fanatic priests of Ragnor held sway over him. Along with the priest, a mysterious cloaked figure was alongside the Chieftain. The cloaked figure was identified to Motard and Fenngar as the new champion. Motard immediately challenged him. The priest hissed that the challenge was accepted. A circle was formed and the fight was to begin. The cloaked figure removed his cloak to reveal the identity of the new champion: Darius Khas!<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_zzXEUn3B4rCOlAzjjIKUWPM0orqDzAqUG0utvfdf-csLGmXORIU_qBUZbwNXZwKGCRLDdIa9ES_erH_KwMHgzoltTBD6aTVDnqzaFe5jGAbSX90IY7_18Y2407ym08zsf-ZXd554eD6E/s1600/DSCN0526.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_zzXEUn3B4rCOlAzjjIKUWPM0orqDzAqUG0utvfdf-csLGmXORIU_qBUZbwNXZwKGCRLDdIa9ES_erH_KwMHgzoltTBD6aTVDnqzaFe5jGAbSX90IY7_18Y2407ym08zsf-ZXd554eD6E/s1600/DSCN0526.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Motard and Darius Khas square off in fight to the death.</td></tr>
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With the pained look of madness in his eyes, Darius drew his twin longswords and moved to attack. Motard let out a battle cry and charged. Eying the priest, Fenngar moved to take out the foul priest. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhL9S_8jh_HffWDk5N3KhYiB7Lmn5WK8I3hFlFxOJJywxrhFv_7YN3JVF82vImQllQg4BCuwXfXyEmcW5xkSAbnFG-sx60c4zEYEAdFiR_ne1ps4R6DKwQfu0Uqi9C-0bVBKFNPAOSvteRu/s1600/DSCN0527.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhL9S_8jh_HffWDk5N3KhYiB7Lmn5WK8I3hFlFxOJJywxrhFv_7YN3JVF82vImQllQg4BCuwXfXyEmcW5xkSAbnFG-sx60c4zEYEAdFiR_ne1ps4R6DKwQfu0Uqi9C-0bVBKFNPAOSvteRu/s1600/DSCN0527.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Motard and Darius Khas clash once again.</td></tr>
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Although Motard was seriously injured, he managed to defeat Darius Khas, unlike the last time where Darius would have killed Motard had it not been for the assistance of Motard’s companions. Once again, Darius' body dissolves into the mist. Motard is sure that he has not seen the last of Darius Khas. During the fight, Fenngar moved in and slew the priest of Ragnor, breaking the spell that the priest had placed over Motard’s Chieftain. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKn3WIbjGEOA6uEFDk9ADe4zUY9bYj1Ldru5-8tsRvNLw7Ktlxxr5HWWWBvdm9Uu15VKqWqbWkAkNwnI_naC5ZtZ90e3Bo1nbjJU-5z1ELiRSmqu4dnb6DX1cc53u1twh-cY0tPdc0kBAn/s1600/DSCN0528.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKn3WIbjGEOA6uEFDk9ADe4zUY9bYj1Ldru5-8tsRvNLw7Ktlxxr5HWWWBvdm9Uu15VKqWqbWkAkNwnI_naC5ZtZ90e3Bo1nbjJU-5z1ELiRSmqu4dnb6DX1cc53u1twh-cY0tPdc0kBAn/s1600/DSCN0528.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Motard defeats Darius Khas while Fenngar avoids the Chieftain's body guard and kills the priest of Ragnor </td></tr>
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With Motard as the new tribal champion and the Chieftain happy to be free from the spell of the followers of Ragnor and being hungry for revenge, it was agreed that the Bear clan tribe would move south with their allies to defend the City of Zul-Bazzir. As the tribes made ready for war, Motard and Fenngar rode south to the Valley of the Forgotten Gods to join up with Zardoz and his expedition. Sadly, Fenngar got lost in the wilderness, never to be seen again but Motard arrived just in time to join Zardoz and the others as they entered the Valley of the Forgotten Gods. <br />
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Next time, the quest for the Angel's Wings and the Angel's Sword.Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-37613008763822684952014-02-05T16:51:00.000-07:002014-06-09T19:26:48.517-06:00Crypts and Things: Minotaurs in the Street! An Invading Army! A New Quest!Zardoz was in the thick of the fight when he stuck by arrow and fell the ground unconscious for the arrow had been laced with a strong sleep poison. When he came to, he found himself in the caverns beneath the city surrounded by serpent men and Aetius.<br />
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Aetius informed Zardoz that he had nothing to fear from them…for now. The Serpent men did not want the city of Zul-Bazzir destroyed any more than he did. He warned Zardoz that Ragnor, the living god, would now strike against the city, now that it had been devastated by the Red Zombie Plague. Zardoz noticed that Aetius still worn the crown that he had seen in the drawings in the temple of the serpent god. Aetius explained to him that the crown had transformed him from a human to a serpent man over a period of years. He also told him that he and his serpent brethren would be waiting in the shadows. Suddenly a gas cloud appeared around Zardoz and he once again found himself in darkness. He awoke to find himself back in the streets of the city. He quickly went forth to find his companions.<br />
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Zardoz told the other party members of his meeting with the now serpent man Aetius. He also contacted the now awake Yazd and consulted with him conducting the ceremony for summoning the Angel of Oblivion if the forces of Ragnor the living god should breach the wall. Yazd also began to create walls of thorns around the city to make it harder for Ragnor’s land forces to reach the city. Everyone else began organizing the defense of the city with Thayne Blackblade and them men still under his command. Zardoz then decided that it was time to unlock the mysteries of the Horn of Bull God to find out if it would be of any use in the coming conflict.<br />
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Zardoz, Motard, Torvir, Fenngar, the vile and evil female sorcerer Nivhaca, along with Zardoz’s henchmen, found an abandoned section of the city and got on a roof top and blew the horn. There as a brief flash and the street below was filled with Minotaurs. The Minotaurs attacked immediately. <br />
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The battle was relatively brief and the Minotaurs were dispatched (one was actually polymorphed into a horse by Nivhaca) but there was one thing that Zardoz noticed: The Minotaurs would not attack Torvir, who wore a Bull God ring and was a member of the Cult of the Bull God….<br />
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Through experimentation in the catacombs beneath the city, Zardoz determined that wearing the ring was not enough: The Minotaurs that were summoned by the Horn would not attack someone if they wore one of the rings of the Bull God and if they had gone through the initiation ceremony to become full members of the Cult of the Bull God. The experiments resulted in the deaths of a number of slaves and also introduced a large number of Minotaurs to the environment of the city’s catacombs. Dealing with them would have to wait for now for a small army was spotted heading towards the city.<br />
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The new leaders of the city of Zul-Bazzir approached the oncoming army, surrounded by as many heavily armed warriors as they could find. As it turned out, this was a group of mercenaries that had fled the city of blank in disgust, no longer willing to work for Ragnor, the self-proclaimed living god for any price. A price was quickly negotiated and terms were reached and the mercenary army joined in the defense of the city. It was at this time that Zardoz noticed that a number of the mercenaries, including their commander, wore the same ring as Torvir did. If anything were to happen to Torvir, there would be others that also blow the Horn of the Bull God. <br />
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After the negotiations with the mercenaries were complete, Yazd informed Zardoz the in order to complete the ritual to summon the Angel of Oblivion, they would need two artifacts: The Angel’s Wings and the Sword of the Angel. In his research with an ancient book, Yazd had found a map that marked the location of an abandoned temple in the mountains know as Valley of the Forgotten Gods. If the map and the ancient manuscript were to believed, both the Wings and the Sword would be found there.<br />
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Despite the addition of the mercenaries, the city was still lacking numbers for an effective defense of the city. Motard agreed to travel north to attempt to recruit some of the rugged tribes of his homeland. Fenngar went with him as well. They left the city on the fastest horses that they could find. After attempting to recruit more allies, they would join up with Zardoz and his expedition at the abandoned temple. With Motard and Fenngar on their own quest, Zardoz, Torvir, and Nivhaca sent out to find the artifacts that were necessary to summon the Angel of Oblivion.<br />
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Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0Orem, UT, USA40.2968979 -111.6946474999999740.2000099 -111.85600899999997 40.3937859 -111.53328599999998tag:blogger.com,1999:blog-7884250526340058484.post-92232705918950016682014-01-22T18:43:00.001-07:002015-01-15T18:34:00.318-07:00Crypts and Things: Red PlagueOutside the city, Zardoz quickly organized a group of the city guards and a number of the city’s more capable refuges, joining them to his two members of the Eagle Claw clan of nomads and went back into the city with the purpose of re-claiming it from the hordes of undead, cultists, necromancers and wizard priests in the service of Ragnor, the demi-god ruler of the other city that had invaded his home. Motard, Torvir, Fenngar, a warrior that fought with two short swords and a witch joined them. The first place that Zardoz targeted was the home of the Slave master Aetius who had apparently betrayed the party by vouching for Belcore who turned out to be a disguised serpent man and who attempted to offer of the “heroes” as sacrifices to the ancient Serpent god Yigthrahotep.<br />
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<tr><td class="tr-caption" style="text-align: center;">Zombies!</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Fighting zombie in the street</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-s5fxCHQd_N0BMoACUkFAc8OsTOXjpWAmgEd6t-iMReLkmv4F0aEp3ffaa_rFDQKfzOowPk2DWMEmRaL_xuOJfe9G_0QfjBIWWgq-3pwlPAxbjLl4Y7cjd3-fG-JZppKCDyQex5r7Luwm/s1600/DSCN0396.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-s5fxCHQd_N0BMoACUkFAc8OsTOXjpWAmgEd6t-iMReLkmv4F0aEp3ffaa_rFDQKfzOowPk2DWMEmRaL_xuOJfe9G_0QfjBIWWgq-3pwlPAxbjLl4Y7cjd3-fG-JZppKCDyQex5r7Luwm/s1600/DSCN0396.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Taking the streets back</td></tr>
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After fighting their way through the streets, Zardoz’s small army came upon the mansion of Aetius. The mansion had been turned into a fortress by Aetius’s right hand man, a warrior known as Thayne Blackblade, a man armed with a magical sword made of black steel who had a reputation as the most deadly swordsman in the city. The mansion was one of the few areas of the city to hold out against the undead onslaught. After a brief discussion, Zardoz and the characters, along with a number of their henchmen and nomad allies, entered the mansion.<br />
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Thayne informed the party that Aetius had been missing for over two weeks. He also admitted that his long time employer and friend had been acting strangely for even longer. With Aetius out of the picture, Thayne opened Aetius’ vault of magical items and handed over the sword of the green dragon to the party which Torvir wielded. His intent was to use all means necessary to cleanse the city of its undead infestation. Thayne warned Torvir character that the magical blade, much like the black steel blade that he wielded, almost certainly carried a heavy price. Torvir would find out later…<br />
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The small army, now re-enforced by guards from Aetius’s mansion, now set out back in the city. Their first target was Zardoz’s whorehouse in the foreign district. Zardoz wanted to make sure that his investment was intact and they would clear out any undead that found along the way.<br />
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By nightfall, the combined adventurer\nomad\guard army reached the brothel, killing and burning any zombie that they came across. Zardoz’s brothel had weathered the undead plague rather well. Many of the clientele were hardy adventurer types that had quickly barricaded the brothel, turning it into a heavily armed fortress that also acted as a place of safety in a city overrun by zombies. A large defensive parameter was setup for the night and the many of the party took advantage of the “gifts” offered by the brothel’s grateful employees. In the morning, a number of the patrons joined the small army and joined the effort to reclaim the city.<br />
The party then made their way to home of Yazd, the white mage and healer. There were rumors that his home had held out against the hordes of zombies that were wandering around the city. Upon approaching the home of Yazd., the group observed that the undead did not even appear to approach the house, as if an invisible barrier had been set up. After destroying all of the zombies in immediate vicinity, the party knocked on the door.<br />
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The man that opened the door looked like a younger version of Yazd, as well as a number of children and refugees that had sought shelter in the home of the white mage. The young man introduced himself as Yazd’s son. Most of the children where the Yazd’s grandchildren. He told them that his father had cast a protection spell around the home but the task had been a tasking one and it had left Yazd in coma that for once, was no induced by his opium habit. Realizing that Yazd would be of no help at this point, they party moved on to their home, the House of the Dragon.<br />
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As the party approached the House of the Dragon, the party was attacked by three deadly insect swarms. These insect swarms were demonic in nature and three henchmen died horribly as they were torn to pieces. Despite the loss, the swarms were defeated and the group of adventurers entered the once grand mansion.<br />
All of the guards that had been left behind to guard the mansion had been slain but not by zombies. They had been killed by someone wielding a sword. Whoever had killed the guards that he had left behind had also opened his basement laboratory. Apparently, something large had used the zombie corpse of the captured necromancer that Zardoz had experimented as an anchor to gate in the basement. From the basement of the House of the Dragon, the plague Red Plague of undeath was unleashed upon the city.<br />
According to reports, the zombies had taken over ruling palace at the center of the city. There were also reports of other things, things far worse than zombies that had taken the palace. With most of the city retaken, and believing that Ragnor himself was currently at the central palace, Zardoz commanded his small army to attack the palace. Zardoz would command the Eagle Claw nomads while Motard, Torvir and Fenngar would attack on the opposite of the wall.<br />
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Upon climbing the wall, Motard and company, including fifteen henchmen, encountered zombies, necromancers, priests of Ragnor and a large demon. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3H_Tn_l5UGSU83xVyLyzWZmkttHuTuTKXkvYocGkZ3-6BEhgoPNa_9c2GvD_zklVLZxHSFEafLA-F9BRJYMJlMOVOE6AoV8cNBmil1NYwC_HGFqaiYKoKicGHEIrTfiq-xh2UDuT7wLNx/s1600/DSCN0469.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3H_Tn_l5UGSU83xVyLyzWZmkttHuTuTKXkvYocGkZ3-6BEhgoPNa_9c2GvD_zklVLZxHSFEafLA-F9BRJYMJlMOVOE6AoV8cNBmil1NYwC_HGFqaiYKoKicGHEIrTfiq-xh2UDuT7wLNx/s1600/DSCN0469.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Taking the wall</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuOjO_MIOL4IPcUiRDCUekC0aATp00n2iayLxOJKbg-ASpdbfNwtvQOG_Z9FmSJPXl9eoLcX9wvwxdni5wcxd5LwLn5WN-N1poYQ8nqT9ziTwqRheem4A3vGPfXAGon-IxRm3FEmb-8qT5/s1600/DSCN0470.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuOjO_MIOL4IPcUiRDCUekC0aATp00n2iayLxOJKbg-ASpdbfNwtvQOG_Z9FmSJPXl9eoLcX9wvwxdni5wcxd5LwLn5WN-N1poYQ8nqT9ziTwqRheem4A3vGPfXAGon-IxRm3FEmb-8qT5/s1600/DSCN0470.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Plague Demon and his Zombies</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipW_jIvcAvB8KMWn1Tpkr9Qi4k-RgntVUHJVT8bl5J0Xc2vt202OW6XgAUCxHORk_uwzMdL8n3-iYPTcs6QRZXf6eU1BVyxdCWHrOII2deAPIjzJt1_7lmhfE187yT7MqhaH34OwpiJept/s1600/DSCN0471.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipW_jIvcAvB8KMWn1Tpkr9Qi4k-RgntVUHJVT8bl5J0Xc2vt202OW6XgAUCxHORk_uwzMdL8n3-iYPTcs6QRZXf6eU1BVyxdCWHrOII2deAPIjzJt1_7lmhfE187yT7MqhaH34OwpiJept/s1600/DSCN0471.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Demon with Wizard Priest of Ragnor!</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixKRva_-2SI7p0UDvMB7LN7OUJF9JaFoKgPg8LMXwLUyJRfAI6VPEvgR1TfOiS41iBUbOz743kelxAwnidxPlb_NlK8q24sk8LEQPU2R7uzetl_5AYDW3_zHlI8SxzWrLF-JfxUqrQPnYy/s1600/DSCN0472.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixKRva_-2SI7p0UDvMB7LN7OUJF9JaFoKgPg8LMXwLUyJRfAI6VPEvgR1TfOiS41iBUbOz743kelxAwnidxPlb_NlK8q24sk8LEQPU2R7uzetl_5AYDW3_zHlI8SxzWrLF-JfxUqrQPnYy/s1600/DSCN0472.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Motard fighting to get to the Demon</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzMTaENQLKzk6y0i5Nk99wHJCer7B4kEYr2sRShKLAxP4DzScLw_BZ9mYSL3otpNViDSFDn_3hOmMpLmsxoMjHmu6745lHMutDl7atesG2qLRiSSTQtoS7yeY1rDyVqHi336jzeHxtc8mj/s1600/DSCN0473.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzMTaENQLKzk6y0i5Nk99wHJCer7B4kEYr2sRShKLAxP4DzScLw_BZ9mYSL3otpNViDSFDn_3hOmMpLmsxoMjHmu6745lHMutDl7atesG2qLRiSSTQtoS7yeY1rDyVqHi336jzeHxtc8mj/s1600/DSCN0473.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Demon Falls</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJBkTLULv7kQ_tzQtF5HQThDpR1RtHFZ1RUjV32zPCvDULnhGH2hO2aqNpm6Q77lrFqcKBJ4E8lpsUAEUWUV-iCRmZJL7566FX53dEnrIdtUXycvd-4zEfhfwpH-Ig9Cj_hluL1dOlVHGp/s1600/DSCN0475.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJBkTLULv7kQ_tzQtF5HQThDpR1RtHFZ1RUjV32zPCvDULnhGH2hO2aqNpm6Q77lrFqcKBJ4E8lpsUAEUWUV-iCRmZJL7566FX53dEnrIdtUXycvd-4zEfhfwpH-Ig9Cj_hluL1dOlVHGp/s1600/DSCN0475.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Fireball!</td></tr>
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<br />
Swords flashed, arrows were fired, and fireballs cast. In the end, all fifteen of the henchmen were killed as the fireballs cast by the priests of Ragnor inflicted heavy losses upon the player character’s forces. Motard, due to the mark of the dark elder gods that was placed upon him all though years ago when the attempt to sacrifice him as a infant was stopped by his father and other members of his tribe, was able to harm the demon. Torvir was also able to harm the demon with the blade of the Green Dragon but when he used it, he found the side effect of using the blade: Every blow he struck would release a cloud of poisonous gas in twenty foot radius. While the demon was immune to the poison, neither he nor Motard were and both men were lucky to survive the encounter. Despite the poisonous cloud, the demon was slain but the remaining characters were exhausted and wounded. Suddenly, a winged being appeared above the party and everyone was healed. Apparently Yazd had woken from his comma.<br />
<br />
<br />
The characters then spotted a covered litter being carried by zombies. Over twenty Eagle nomads charged it but a blast of greenish energy slew them all. Despite the danger, Motard, Torvir and Fenngar all attacked. What they found in the litter was a Crypt Fiend a deadly and powerful undead monstrosity. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuq2Put7vonT56kUMM3giORWoCgMgB0j3db6h5AWYNZLCIS_NaWf5vY8ybTahq_Yp8cGOPAxlNOm6fjk0ub3437Y-OEu2Y3EJlitgID3eiI8Huh03HOKCikDAmP-xC1XbXEiVKOm7mmbEd/s1600/DSCN0476.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuq2Put7vonT56kUMM3giORWoCgMgB0j3db6h5AWYNZLCIS_NaWf5vY8ybTahq_Yp8cGOPAxlNOm6fjk0ub3437Y-OEu2Y3EJlitgID3eiI8Huh03HOKCikDAmP-xC1XbXEiVKOm7mmbEd/s1600/DSCN0476.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">What is hiding in the Litter</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkdZDYI3roybqK1I08BVzPNWlAdwb0Jvqbc65bhy0pwAvHyVTtF1dobfnRf_OwDY-UN-N8frKYEgtdo-a9gPgYibAm0f0lmwZuibX4aZF1nfoZ63kXN0LIarDPrOxBuJ4ObJHEGkCfKlg1/s1600/DSCN0477.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkdZDYI3roybqK1I08BVzPNWlAdwb0Jvqbc65bhy0pwAvHyVTtF1dobfnRf_OwDY-UN-N8frKYEgtdo-a9gPgYibAm0f0lmwZuibX4aZF1nfoZ63kXN0LIarDPrOxBuJ4ObJHEGkCfKlg1/s1600/DSCN0477.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Crypt Fiend raises the fallen henchmen as zombies!</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5SVVM0H2RF76z-J2r3MtGG0_fcwAK_b9O6IUN1GN_WrKsiUT0JSGac-geC5czZMrqZs65v0BJkKZl_eeh8PhpPi9VBOwUu-BK4kW_jMYS5g4hJTMvn42B2SzVMtUroeeu7bdylSMJhIYn/s1600/DSCN0478.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5SVVM0H2RF76z-J2r3MtGG0_fcwAK_b9O6IUN1GN_WrKsiUT0JSGac-geC5czZMrqZs65v0BJkKZl_eeh8PhpPi9VBOwUu-BK4kW_jMYS5g4hJTMvn42B2SzVMtUroeeu7bdylSMJhIYn/s1600/DSCN0478.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Crypt Fiend Falls!</td></tr>
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The three warriors managed to slay it and with that, the rest of the resistance fell apart. That battle was won but at a heavy cost. Most of the rulers of the city were dead, among them Grey Eyes whose zombized corpse had been put down. Of the two hundred Eagle Claw nomads, only around fifty remained. The city would be ripe for invasion. Also, Zardoz was missing…..<br />
<br />Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-27147205612276103172013-11-15T18:26:00.002-07:002013-12-21T13:39:09.097-07:00God, I want to run another Beasts and Barbarians gameLast Saturday, I was at my monthly Pathfinder game where we playing the <b>Carrion Crown</b> Adventure Path. Not that it is remotely relevant to this blog but I play a Paladin named Vors. Anyway, two of the players in the group, Chris and Amy, are a married couple that were in my <b>Beasts and Barbarians</b> game. I was talking to Amy and we both agreed that we both missed her character Hawk, the Amazon warrior that slew the only man that she felt was worthy of sharing her bed. It got me reading the Beasts and Barbarians supplement <b>Beasts of the Dominions</b>. Good stuff. Hopefully, in the not to distant future, I can return the land of the Dread Domains and I write of the adventures of Hawk and Sylyph once again. Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-1315745529857572422013-10-13T16:49:00.003-06:002014-02-05T16:54:22.346-07:00Crypts and Things: The Temple of the Serpent<div class="MsoNormal">
With Ludaius no longer possessed by the shade of Ikhtanabu Xu, things return to “normal” in the city of Zul-Bazzir. Motard the northern barbarian and the warrior Ludaius turned to drinking and whoring while Zardoz continued his experiments on the necromancer that had been captured by party on their return trip from the Temple of the Bull God. Zardoz had seen the necromancer slay one of his trusted henchmen Chellick with just a touch. Removing the necromancer’s hand, Zardoz was determined to use it to create a magical rod or wand that was capable of duplicating the “death touch”. <br />
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One day, Zardoz went to down to experiment further on the necromancer only to find that he had died in the night. Not considering that death would prevent him from learning more from the necromancer, he kept the body. By the end of the day, the body had re-animated as a zombie with red boils and red patches on his skin. Still not deterred by this (rather, he was intrigued) Zardoz keep the zombie tied down to slab in his lab for further experiments. <br />
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Soon, the party was contacted by the merchant Belcore, a man known to the party as an associate of the group’s occasional patron and ally Aetius, the master Slaver of Zul-Bazzir. Belcore offered the party a very large sum of gold if they would accompany him on an expedition to the southern deserts in search of a forgotten temple to a god known as Yigthrahotep. The offer being far too much gold to turn down, the party readily agreed, despite the fact that they had been unable to speak with Aetius regarding Belcore. According to Thayne Darkblade, Aetius’ captain of the guard and right hand man, Aetius was unavailable and he was uncertain as to when that may change. Motard, Ludaius, Zardoz and his henchmen assembled horses, wagons and supplies and headed south, with a new hire, the “scout” Torvir, who had been recruited by Motard. <br />
<br />
Realizing how dangerous the zombie necromancer would be if he were to escape, before leaving, Zardoz placed wards over his laboratory and left a number of heavily armed guards back in the House of the Dragon with strict instructions not to enter the laboratory under any circumstances. Nor were they to allow anyone to enter the laboratory either.<br />
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After traveling south for some time, the group arrived at a water well and oasis. While there, they party also broke bread with nomads from the Eagle Claw clan. While they were eating with the nomads, the group was attacked by a number of giant scorpions. The party and nomads fought off the scorpions but not before Zardoz’s henchmen Seth was struck down by the poisonous sting of one of the scorpions. Only the intervention of the nomads saved Seth from dying from the toxins. Having fought together and shared salt and bread, the party forged a blood alliance with the Eagle Claw clan. The enemies of the party were the enemies of the Eagle Claw and vice versa. With Seth still disabled by the scorpion poison, the party left him with their new allies and continued south.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjE303ahrU3QPueBk1VZ4MOTqNibfmRMaYtxxWEu2YYT-slTfXoinP5jCq0zv2T5acXD7pwx5c9oTWhnmWLfYoc8fOwoJLZP7r94d1CK4vFwu77LsDsRx0p6JALYOvhnzY6XyuVy_hz8_pG/s1600/DSCN0207.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjE303ahrU3QPueBk1VZ4MOTqNibfmRMaYtxxWEu2YYT-slTfXoinP5jCq0zv2T5acXD7pwx5c9oTWhnmWLfYoc8fOwoJLZP7r94d1CK4vFwu77LsDsRx0p6JALYOvhnzY6XyuVy_hz8_pG/s320/DSCN0207.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Scorpions Attack!</td></tr>
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Following Belcore’s map, the party arrived at a cave opening in the side of a cliff. Motard scouted around and discovered that there were fresh prints leading in and out of the cave entrance. Judging from the prints, the creatures living in the cave were some kind of large ape. The party took positions and watched the cave from the bushes. They waited all night but in the early morning, they watched as a group of large apes left the cave, obviously to hunt. The characters then setup an ambush in anticipation of the apes return.<br />
The apes returned carrying the corpses of deer and antelope and party sprang their ambush. Motard charged in with his axe while everyone else unleashed a barrage of arrows and crossbow bolts. (Ranged attacks are not Motard’s style.) The Apes were dispatched with relative ease and the party entered the cave.<br />
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On the first level, the party discovered that the cave was indeed an ancient temple. The walls of the temple had pictures that depicted hordes of apes and primitive humans bowing down to images of serpents and humanoid serpent beings. There were stairs leading down on the far end of the temple and in the center of the main room, there were vines hanging down that lead into a chamber above. A group of apes jumped out from the vines and attacked. After a brief fight, the apes were dispatched. <br />
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Motard and Talos climbed up the vines and could hear that there were indeed more apes in the chamber above and quietly climbed back down. Deciding not to climb the vines, party took the stairs, descending further into the temple. <br />
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Deeper in to the temple, the motif of serpent worship continued. Zardoz noticed that many of the pictures of the humanoid serpents showed the serpent men as wearing crowns. He remembered that he had seen a crown like that before….on the head of Aetius, slave master of Zul-Bazzir….<br />
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Using hammers, the character broke through a wall into a burial chamber that was guarded by a number of animated human skeletons. These were also easily defeated and the party found itself in a altar room filled with gold artifacts. As the party ran down to gather the massive amount of treasure, Belcore went to the altar, turned to party with his hands held up high and spoke. “Oh, great Yigthrahotep, I have come to awaken you from your slumber and release you from centuries of imprisonment! I now offer you these humans as a celebration of your freedom!” From the altar rose giant serpent with dazzling eyes and humanoid arms with a scimitar in each hand. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbLNOc8cWHWM1qPuTioBN4TrmKhS1emLoqpL1z9eakra-Pqw5vhFi_OloFb3J85kxlbjYaUUtNHtyBqJPJTwEPiQ8r3embFj_4GLwdsYVXR8pAhoCkHk3tMji4-WYr7inyJCHpF44F1o72/s1600/DSCN0335.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbLNOc8cWHWM1qPuTioBN4TrmKhS1emLoqpL1z9eakra-Pqw5vhFi_OloFb3J85kxlbjYaUUtNHtyBqJPJTwEPiQ8r3embFj_4GLwdsYVXR8pAhoCkHk3tMji4-WYr7inyJCHpF44F1o72/s320/DSCN0335.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Yigthrahotep Rises!</td></tr>
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Never truly trusting Belcore, Zardoz had his men immediately open fire on the Belcore while Motard and Ludaius attacked Belcore’s flank. Before Belcore could unleash his fowl magic upon the party he was slain and his true form reveled. Belcore was a serpent man! The party then turned its attention to the newly risen Yigthrahotep. Yigthrahotep was nearly defeated when he unleashed his hypnotic gaze at the party. Although Zardoz, Motard and Ludaius resisted the gaze, Torvir and all of the henchmen did not and they immediately turned on the characters.<br />
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<tr><td class="tr-caption" style="text-align: center;">Belcore assumes his true form in death</td></tr>
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His spells exhausted and after being stuck by a number of arrows, Zardoz fled the temple, leaving Motard and Ludaius to their fates. Yigthrahotep slew Ludaius but the badly wounded Motard managed to kill Yigthrahotep, breaking the hypnotic spell that had taken over Torvir and the henchmen. The survivors gathered up their much deserved gold and left the temple.<br />
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Zardoz did not wait around to see what happened to his companions and fled with all the horses that he could. Eventually, he allowed the rest of the group to catch up. They had the treasure after all. Fully believing that they had been betrayed by Aetius, Zardoz vowed vengeance. <br />
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Upon arriving at the Eagle Claw camp, Zardoz immediately began recruiting as many of the nomads to return to the city of Zul-Bazzir to raid the home of the slaver Aetius. One hundred and fifty of them eventually agreed. Now with a small army on their side, the party headed back to Zul-Bazzir with vengeance on their minds.<br />
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However, upon arriving back at Zul-Bazzir, all was not well with the city. From a distance, smoke and even fire could be seen coming from the city and a number of refugees had fled the city. The characters approached what appeared to be a makeshift fort occupied by all manner of city dwellers. The fort was guarded by a mix of city guards, merchants, artisans, beggars, prostitutes and even slaves. Zardoz demanded to know what had happened. One of the guardsmen told them of the Red Plague. A disease that turned all it killed into the walking dead. The Red Plague spread by both claw and bite. The Shrine of the Keepers had been infected and the zombie horde spread from there but there were demons and hordes of flesh eating insects infecting the city as well. He also told them that the epicenter of all of this was not the Shrine of the Keepers. The true outbreak started from the House of the Dragon, the mansion that the characters called home...<br />
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Next time, Red Plague Part One.<br />
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Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0tag:blogger.com,1999:blog-7884250526340058484.post-15814165652669509652013-09-01T21:28:00.001-06:002018-03-19T14:43:20.289-06:00Crypts and Things: The Knife of the NecromancerIt has been around two or three months since I ran this so the details have faded with time but I will do my best to relay the story of the Knife of the Necromancer<br />
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Zardoz the magician, Motard, a barbarian from the north, Ludaius the warrior and Seth, one of Zardoz’s henchmen were returning home one night after a night of carousing when they came across of group of thugs that just killed and robbed someone. Not wanting to leave any witnesses, the thugs attacked and all but one were quickly dispatched by the group of adventurers. The leader of the thugs ran off into the night. The group looted all of the bodies, including the robbery victim. They found a few coins and, on the robbery victim, they found a very nice silver dagger. Zardoz left the dagger in his basement lab and everyone retired for the evening.<br />
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<tr><td class="tr-caption" style="text-align: center;">Street fight!</td></tr>
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In the morning, everyone filed in for breakfast…except for Ludaius. Upon further investigation, Motard discovered that Ludaius was not in his quarters and Zardoz discovered that the silver dagger was missing. Enraged that someone, even a trusted companion had breached his lab’s defenses, Zardoz immediately contacted the members of the watch that he had in his pocket and began the search for Ludaius and the missing dagger. The watch quickly referred Zardoz to a street operator known only as “Grey Eyes” to find Ludaius and his location. <br />
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During the course of the search, a would-be assassin attempted to murder Motard. Striking from behind, the assailant failed to surprise Motard and Motard slaughtered him in the street. Motard quickly realized that his attack was none other than the leader of the thugs that they had gotten the silver dagger from. <br />
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Zardoz, along with his henchmen, the recently recruited Talos and Seth, meet with Grey Eyes. A fee was determined and Grey Eyes men began to search for Ludaius. Later, Zardoz was able to determine that the silver dagger had belonged to Ikhtanabu Xul, a powerful sorcerer that had died some ten years ago. <br />
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The following the day Zardoz received a message from a very angry Grey Eyes. Apparently his men had found Ludaius in the catacombs beneath the Shrine of the Keepers in the Square of the Green Peacock. The reason that he was angry was because Zardoz had told me that Ludaius was a warrior that fought with a scythe. However, when Grey Eyes’ men attempted to apprehend him, he unleashed a devastating fireball and commanded a group of ghouls to attack. Only one of his men escaped to the surface. Zardoz agreed to investigate himself and Grey Eyes assigned the survivor (Adrick) from the first expedition to guide them to location in the catacombs were Ludaius had been encountered. <br />
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Zardoz rounded up Motard and his henchmen and, using the Grey Eyes’ man Adrick as a guide, they entered the catacombs through the basement of an abandoned building. They party quickly fought a group of ghouls. They ghouls were quickly dispatched but Adrick proved to be useless in a fight as he fled from the ghouls. He did not make to the surface and once again, he found himself a reluctant guide. <br />
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Adrick lead the party to tomb in the catacombs that had recently been opened. The party moved in and immediately encountered more ghouls. The next room had a light source. Instead of charging, Zardoz called out for Ludaius, and then called out for Ikhtanabu Xul. Ikhtanabu Xul, with the voice and body of Ludaius, answered. He told them to get out of his way as he was about ready to leave the city. Zardoz stated that he Ludaius was a valuable asset but if he needed a body, they could provide one. Adrick tried to run but Talos and Seth grabbed him and held him. Ikhtanabu walked into the room, took a look at Adrick, shrugged and a black mist left Ludaius’s mouth and entered Adrick’s. After a few moments of resistance, Adrick/Ikhtanabu gathered up his things, tossed Adrick a few scrolls and was on his way. Zardoz told him to avoid Belthaar to the east since it had been taken over by a mad demigod. <br />
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<tr><td class="tr-caption" style="text-align: center;">No alligators in catacombs, just ghouls </td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Fighting ghouls in the tomb of Ikhtanabu Xu</td></tr>
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Everyone returned to the surface and Zardoz told Gray Eyes that Adrick was killed by ghouls and all was back to normal. Thus concludes the tale of the Knife of the Necromancer. Next up, Scorpions in the Desert and the Temple of the Serpent. <br />
<br />Nielshttp://www.blogger.com/profile/01106391247844742127noreply@blogger.com0