Sunday, December 7, 2014

Savage Worlds: Beasts and Barbarians: The Betrayers of Rhybard

Back in September, I ran the The Betrayers of Rhybard scenario from the Beasts of the Domains supplement. http://www.rpgnow.com/product/104616/Beasts-of-the-Dominions. The party was hired/forced to infiltrate a group of rebels in the Boarderlands   (The EVIL Governor Horatio had kidnapped Hawk and Sylph's adopted son to force them to do his dirty work.) I really don't have much of write up but I took pictures from the sessions so I might as well publish them. Sylph was Slyph, Shangor was Shangor and Hawk finally found a man worthy of her bed that she didn't kill in combat.  From the old group, Sul’khaz and Katrina were replaced by Gilan Gask, a archer priest of Uletu the God of Strength and pacific Monk whose name escapes me.

Sneaking into the Fortress of Mines dressed as the Governor's soldiers


The fight begins






It is the Beatles!  



The Hand of God. Well, actually Rianna if I remember correctly.

Chris' Pacifist Monk about to kick the crap out of Lipless


The Governor and Lipless are defeated.


Saturday, October 11, 2014

The Five Moons RPG Kickstarter by Sean K. Reynolds.

Here is a Kickstarter that I am supporting.  I am a fan of Mr. Reynolds work.

http://kck.st/1pbSex0


I actually ran a brief Savage Worlds Beasts and Barbarians game with Hawk, Slyph and Shangor.  I will have to update this blog with that campaign log at some point.

Monday, July 14, 2014

Castles and Crusades: Vikings vs. Cthulhu.

Actually, it more like Vikings vs. Deep Ones. The premise of this adventure that I gave to the players was that of a Viking raid of the coast of Ireland in the 9th century that goes very, very wrong.  The players were Troy (Olaf Skullsplitter:  4th Level Fighter), Adam (Wulgar Bear Breath:  4thlevel barbarian), Casey (Lars the quick: 4th level rogue) and Kevin (Elfin: 4th level Cleric of Freya).  All of the players were people from my Crypts and Things game. 

The Vikings had heard tales of wealthy village along the northern coast of Ireland.   So far, the village had been untouched by the raids of the Northmen.  Supposedly there was a monastery of the White Christ nearby as well.  Monasteries were always a favorite target of the Vikings as they contained much gold and were undefended.  Unarmed Christian monks would be able to offer little resistance to the swords, axes and spears of the Northmen.  Their armor and weapons ready, the confident Vikings set forth from their settlement of Dublin in three longships to raid the village whose name, when translated from Gaelic to Norse, meant “Inn’s mouth”.   Despite the Northmen’s confidence, the raid would not go as they had planned….


The attack came at night.   Out of the darkness, Olaf, Wulgar and Lars heard screams of terror and war cries to Thor and Odin from one of the other longships.  As they peered into the darkness to try to see what was happening, the screams came from their craft as well.  From out of the ocean they came, demons from the depths and spawned from Hel.  These creatures walked like men but they had greenish scales, gaping maws, claws and armor and weapons made of sea shells and coral.  Worse of all were their eyes, fish eyes:  Lifeless, dark and completely vacant of any human emotion or thought.  Warriors that had fought face to face against the Saxons, the Franks and the unarmored mad warriors of Ireland were paralyzed with terror in the face of such nightmarish creatures.  Most of the Vikings were sla
in within the first seconds of the fight.  However, Wulgar, Lars and Olaf would not go down so easily. 

The Viking world map from the 2nd Edition Viking Handbook

Heading out on Raid.


Deep Ones Attack


Although he was shaken with fear, Olaf gave a war cry prayer to Thor and swung his axe.  His fear was overcome once he split the head of one of the monstrosities in two with a mighty blow.   Wulgar fought savagely, his blade dark with the blood of the ocean fiends.  Lars also fought bravely but he was at a disadvantage as his element was to scout and spy, not go head to head with demons from the watery abyss.  With all of their sword brothers now dead and the longship now taking water, the surviving three Northmen were determined to die with weapons in their hands so that they could join their brethren in the corpse hall of Odin.  But first, they were going to send as many of the vile ocean demons back to the nightmarish realm that spawned them before they were finally dragged down and slain.  However, before this could happen, the longship was capsized and the three Vikings were cast into ocean and then, oblivion…

Into watery oblivion.
Wulgar, Olaf and Lars awake to sound of crashing waves, face down on a beach with their weapons in their hands.   Glancing around and found that they were not alone.  Elfrun, a woman warrior priest of Freya, had also been washed up on the shore.  She had been on one of the other longships. 

Washed up on the Shore
Further down the coast, the now stranded Vikings noticed that there was a fishing village and a Christian monastery on the hill overlooking the village.  After Elfrun cast a healing spell on Wulgar and after scavenging a few more weapons that had washed up on the shore, the party headed inland. 

The Vikings had two choices; either they could go to village or they could go to the monastery.  For reasons I can’t recall, they chose to go the village first. 

Just outside of the village, the party encountered an idol unlike they had ever seen before.  I didn’t represent the Christian god nor did it represent any god that the Norse knew of.  If anything, it looked sickeningly close to the creatures that had crawled out of the ocean and attacked their longboats.  Wulfgar and Elfrun decided to knock the idol over.  



Olaf and Lars were very weary of doing so and declined to assist them.  Wulfgar and Elfrun succeeded in knocking the idol over but they were struck by a curse (-1 to everything)!  Despite this, they party continued on. 

As the Vikings got closer to the village, they noticed two things:  First, there was a longship beached just outside of the village.  The second thing that they noticed was that the Church at the center of the village was not a Christian one for the cross was missing from it.  All of the raiders knew that the Irish were mostly Christians but the people in this Irish village obviously were not.   Instead of marching directly into the village, Lars the quick was sent in to scout the place first.  What he saw chilled him to his bones.

He observed a young child being led by the hand of what was obviously the boy’s mother.  The boy looked human but his mother did not, at least not entirely.  She had human skin and hair but she had the same cold dead eyes that the demons from the ocean had.  As he continued to scout, he noticed that many of the people in the village also had similar inhuman features as well.  He decided to check the church at the center of the village.
Lars could tell that one time, this had been church dedicated to the Christian god that was followed by the Irish, the Saxons and the Franks.  Now in front of it, there was another idol depicting another demon from the ocean’s abyss.  He could also hear the screams of dying men inside the church.  The inhuman villagers were sacrificing his sword brothers to their vile and disgusting god!  Lars immediately returned to the others and told them what he had found. 

Angered by the horrid fate of their captured comrades, the Northmen (and one Northwoman) marched into the village to save their Viking brothers.  The villagers fled before the heavily armed warriors and Wulgar and Olaf kicked in the door of the church.  They were greeted by a scene straight out of a nightmare.





The church was full of robed figures in the center of the building.  At the back of the church on a raised platform, a blood stained alter to some obscene god had one of their Viking brothers strapped to it.  They party could clearly see that several captives had already been sacrificed in some abominable ritual.  Two figures in blood splattered robes were conducting the sacrifices on the raised platform.  Lars rushed in and struck down the first robed figure that he could with his sword.  The fight was on.

One of the two robed figures spoke in a language never meant for human tongue and sacrificed Vikings rose to their feet.  The party would have to fight their own dead to free the remaining survivors!  The other cast a spell at Lars but he was able to resist it. 

The heavily armed Vikings made short work of the cultists at the center of the church but Lars succumbed to his founds and fell to the floor.  Elfrun called upon Freya to drive off the undead abominations but she failed in her efforts.  They would have to cut through the risen dead to get to the vile priests!

Fighting their own dead!


Although he was seriously wounded (3 hit points!), Olaf rushed up on the platform and swung his axe.  In a great feat of might, he dispatched three of the undead in single blow.  (I used the siege engine to simulate the Greater Cleave affect from D&D 3.0.  Troy was on a hot streak with his dice at this point.)  Wulgar ignored the undead and managed to strike both of the foul priests.  Elfrun summoned a spiritual weapon to strike down her foes and the priests of Dagon and Cthulhu retorted in kind.  One point, one of the dark priests successfully compelled Wulgar to flee the battle but he soon returned.  Finally, the last of the evil priests was struck down and Olaf gave out a cry of victory! 




Odin be praised!


The victorious Vikings freed the captives and Elfrun managed to save Lars from going to Valhalla for now.  They found many strange items in the church, things in shape unknown by man and obviously not created by man.  Since they were items were gold, it mattered little to the Vikings as they would melt them down into more appealing items.  The party re-armed the captives as best they could, put the village to the torch and departed on the beached longship in haste to avoid another encounter with the creatures from the deep. 

That wraps up my one shot Vikings vs. Cthulhu adventure.  Everyone had a blast.  The next Castles and Crusades game that I am running is a conversion of the classic AD&D Adventure N3 The Destiny of Kings.

Friday, June 27, 2014

Dungeon Crawl Classic RPG: Free RPG day.

This year for Free RPG day, I ran three players through the Dungeon Crawl Classic RPG’s adventure module "Elzemon and the Blood Drinking Box”.  Two of the players were guys from my Crypts and Things game Adam and Kevin one was a co-worker of Kevin’s.   One of my friends stopped by but he had to leave due to a sick infant.  (Where does he get off putting his child over Free RPG day?  What the Hell?) Each character had multiple characters to run

I was disappointed in the turn out this year.  There were a lot more people at the Orem Dragon’s Keep last year.  I ran Crypts and Things, Kevin ran Castles and Crusades, plus there was a Star Wars Edge of the Empire game and a couple of Pathfinder games as well.  This year, there was only a Pathfinder game and my DCC RPG game and that was it.   Running Crypts and Things last year I was able to recruit Adam to the regular game.  I was hoping to maybe recruit more players this year but it was not to be.
The game went really well and we all had a good time.  I was hoping to see some critical hits but in the first fight, there were no less than three fumbles rolled by players.  The characters prevailed in spite of themselves.  Here are some pictures from the game.



















This was almost a TPK.








I know that the larger group that was playing Pathfinder had fun but they weren't laughing out loud like we were.